959 citations · 3.4k across the 47 of their papers we have counts for
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GAMER-2: a GPU-accelerated adaptive mesh refinement code -- accuracy, performance, and scalability
Hsi-Yu Schive, John A. ZuHone, Nathan J. Goldbaum +3
We present GAMER-2, a GPU-accelerated adaptive mesh refinement (AMR) code for astrophysics. It provides a rich set of features, including adaptive time-stepping, several hydrodynam…
Directionally Unsplit Hydrodynamic Schemes with Hybrid MPI/OpenMP/GPU Parallelization in AMR
Hsi-Yu Schive, Ui-Han Zhang, Tzihong Chiueh
We present the implementation and performance of a class of directionally unsplit Riemann-solver-based hydrodynamic schemes on Graphic Processing Units (GPU). These schemes, includ…
GAMER with out-of-core computation
Hsi-Yu Schive, Yu-Chih Tsai, Tzihong Chiueh
GAMER is a GPU-accelerated Adaptive-MEsh-Refinement code for astrophysical simulations. In this work, two further extensions of the code are reported. First, we have implemented th…
GAMER: a GPU-Accelerated Adaptive Mesh Refinement Code for Astrophysics
Hsi-Yu Schive, Yu-Chih Tsai, Tzihong Chiueh
We present the newly developed code, GAMER (GPU-accelerated Adaptive MEsh Refinement code), which has adopted a novel approach to improve the performance of adaptive mesh refinemen…