1 citations · 2 across the 15 of their papers we have counts for
7 papers · 1 filter
On the LLM Verification for Argument Graph Generation
Jakub Bąba, Jarosław A. Chudziak
Multi-agent LLM systems can formalize natural-language argumentation end-to-end, turning plain text into structured graphs by classifying components, connecting them with relations…
Coopshift: Post-Training Amplifies The Memory Curse In LLM Cooperation
Jiayuan Liu, Shiyi Du, Tianqin Li +3
How does post-training change cooperation during repeated interaction? Within each of seven released model lineages, we compare pretrained (Base), supervised fine-tuned (SFT), and…
What You Earn from What You Learn: Characterization and Complexity of the Value of Information
Ratip Emin Berker, Ioannis Anagnostides, Emanuel Tewolde +3
We examine the value of information in extensive-form decision problems: the largest multiplicative gain that a decision maker can obtain from an information refinement, taken over…
Do LLMs Take Care of Their Own? Similarity Signals Can Induce Cooperation
Akash Kundu, Emanuel Tewolde, Ratip Emin Berker +2
As LLM-based agents with user-instructed goals are becoming widely deployed, they increasingly encounter each other in strategic interactions, and face challenges of finding mutual…
The Memory Curse: How Expanded Recall Erodes Cooperative Intent in LLM Agents
Jiayuan Liu, Tianqin Li, Shiyi Du +7
Context window expansion is often treated as a straightforward capability upgrade for LLMs, but we find it systematically fails in multi-agent social dilemmas. Across 7 LLMs and 4…
CoopEval: Benchmarking Cooperation-Sustaining Mechanisms and LLM Agents in Social Dilemmas
Emanuel Tewolde, Xiao Zhang, David Guzman Piedrahita +2
It is increasingly important that LLM agents interact effectively and safely with other goal-pursuing agents, yet, recent works report the opposite trend: LLMs with stronger reason…
Decision Making under Imperfect Recall: Algorithms and Benchmarks
Emanuel Tewolde, Brian Hu Zhang, Ioannis Anagnostides +2
In game theory, imperfect-recall decision problems model situations in which an agent forgets information it held before. They encompass games such as the ``absentminded driver'' a…