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20232026
most citedConDaFormer: Disassembled Transformer with Local Structure Enhancement for 3D Point Cloud Understanding

9 citations · 12 across the 27 of their papers we have counts for

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27 papers · 1 filter

cs.CV2026

Scalable Minimal-Change Learning for Controllable Image Editing

Shuo Chen, Fengming Huang, Yu Yao +2

Image editing should change only the attributes specified by an instruction while preserving everything else, yet current methods often make unintended changes. We treat this minim…

cs.CV2026

Delving into the Temporal Challenges of Unified Video Protection Against Image-to-Video and Fine-Tuning-based Customization

Yuxin Huang, Ziming Hong, Mingming Gong +3

Recent diffusion-based video generation models have enabled high-quality personalized video customization through both tuning-based pipelines, which fine-tune a video diffusion mod…

cs.CV2026

LightHarmony3D: Harmonizing Illumination and Shadows for Object Insertion in 3D Gaussian Splatting

Tianyu Huang, Zhenyang Ren, Zhenchen Wan +5

3D Gaussian Splatting (3DGS) enables high-fidelity reconstruction of scene geometry and appearance. Building on this capability, inserting external mesh objects into reconstructed…

cs.CV2026

OneWorld: Taming Scene Generation with 3D Unified Representation Autoencoder

Sensen Gao, Zhaoqing Wang, Qihang Cao +5

Existing diffusion-based 3D scene generation methods primarily operate in 2D image/video latent spaces, which makes maintaining cross-view appearance and geometric consistency inhe…

cs.CV2026

Mobile-VTON: High-Fidelity On-Device Virtual Try-On

Zhenchen Wan, Ce Chen, Runqi Lin +5

Virtual try-on (VTON) has recently achieved impressive visual fidelity, but most existing systems require uploading personal photos to cloud-based GPUs, raising privacy concerns an…

cs.CV2026

Hierarchical Collaborative Fusion for 3D Instance-aware Referring Expression Segmentation

Keshen Zhou, Runnan Chen, Mingming Gong +1

Generalised 3D Referring Expression Segmentation (3D-GRES) localizes objects in 3D scenes based on natural language, even when descriptions match multiple or zero targets. Existing…

cs.CV2026

HUGE-Bench: A Benchmark for High-Level UAV Vision-Language-Action Tasks

Jingyu Guo, Ziye Chen, Ziwen Li +7

Existing UAV vision-language navigation (VLN) benchmarks have enabled language-guided flight, but they largely focus on long, step-wise route descriptions with goal-centric evaluat…

cs.CV2026

Intellectual Property Protection for 3D Gaussian Splatting Assets: A Survey

Longjie Zhao, Ziming Hong, Jiaxin Huang +3

3D Gaussian Splatting (3DGS) has become a mainstream representation for real-time 3D scene synthesis, enabling applications in virtual and augmented reality, robotics, and 3D conte…

cs.CV2026

Mirage2Matter: A Physically Grounded Gaussian World Model from Video

Zhengqing Gao, Ziwen Li, Xin Wang +12

The scalability of embodied intelligence is fundamentally constrained by the scarcity of real-world interaction data. While simulation platforms provide a promising alternative, ex…

cs.CV2025

AdLift: Lifting Adversarial Perturbations to Safeguard 3D Gaussian Splatting Assets Against Instruction-Driven Editing

Ziming Hong, Tianyu Huang, Runnan Chen +4

Recent studies have extended diffusion-based instruction-driven 2D image editing pipelines to 3D Gaussian Splatting (3DGS), enabling faithful manipulation of 3DGS assets and greatl…

cs.CV2025

PosA-VLA: Enhancing Action Generation via Pose-Conditioned Anchor Attention

Ziwen Li, Xin Wang, Hanlue Zhang +8

The Vision-Language-Action (VLA) models have demonstrated remarkable performance on embodied tasks and shown promising potential for real-world applications. However, current VLAs…

cs.CV2025

RDSplat: Robust Watermarking for 3D Gaussian Splatting Against 2D and 3D Diffusion Editing

Longjie Zhao, Ziming Hong, Zhenyang Ren +3

3D Gaussian Splatting (3DGS) has become a leading representation for high-fidelity 3D assets, yet protecting these assets via digital watermarking remains an open challenge. Existi…

cs.CV2025

OpenInsGaussian: Open-vocabulary Instance Gaussian Segmentation with Context-aware Cross-view Fusion

Tianyu Huang, Runnan Chen, Dongting Hu +3

Understanding 3D scenes is pivotal for autonomous driving, robotics, and augmented reality. Recent semantic Gaussian Splatting approaches leverage large-scale 2D vision models to p…

cs.CV2025

SURPRISE3D: A Dataset for Spatial Understanding and Reasoning in Complex 3D Scenes

Jiaxin Huang, Ziwen Li, Hanlve Zhang +6

The integration of language and 3D perception is critical for embodied AI and robotic systems to perceive, understand, and interact with the physical world. Spatial reasoning, a ke…

cs.CV2025

Intern-GS: Vision Model Guided Sparse-View 3D Gaussian Splatting

Xiangyu Sun, Runnan Chen, Mingming Gong +2

Sparse-view scene reconstruction often faces significant challenges due to the constraints imposed by limited observational data. These limitations result in incomplete information…

cs.CV2025

Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Field

Jinlong Fan, Xuepu Zeng, Jing Zhang +3

Dynamic scene representation and reconstruction have undergone transformative advances in recent years, catalyzed by breakthroughs in neural radiance fields and 3D Gaussian splatti…

cs.CV2025

ProtoGS: Efficient and High-Quality Rendering with 3D Gaussian Prototypes

Zhengqing Gao, Dongting Hu, Jia-Wang Bian +5

3D Gaussian Splatting (3DGS) has made significant strides in novel view synthesis but is limited by the substantial number of Gaussian primitives required, posing challenges for de…

cs.CV2025

Hyper3D: Efficient 3D Representation via Hybrid Triplane and Octree Feature for Enhanced 3D Shape Variational Auto-Encoders

Jingyu Guo, Sensen Gao, Jia-Wang Bian +4

Recent 3D content generation pipelines often leverage Variational Autoencoders (VAEs) to encode shapes into compact latent representations, facilitating diffusion-based generation.…

cs.CV2025

MLLM-For3D: Adapting Multimodal Large Language Model for 3D Reasoning Segmentation

Jiaxin Huang, Runnan Chen, Ziwen Li +5

Reasoning segmentation aims to segment target objects in complex scenes based on human intent and spatial reasoning. While recent multimodal large language models (MLLMs) have demo…

cs.CV2024

PanoSLAM: Panoptic 3D Scene Reconstruction via Gaussian SLAM

Runnan Chen, Zhaoqing Wang, Jiepeng Wang +4

Understanding geometric, semantic, and instance information in 3D scenes from sequential video data is essential for applications in robotics and augmented reality. However, existi…

cs.CV2024

OVGaussian: Generalizable 3D Gaussian Segmentation with Open Vocabularies

Runnan Chen, Xiangyu Sun, Zhaoqing Wang +8

Open-vocabulary scene understanding using 3D Gaussian (3DGS) representations has garnered considerable attention. However, existing methods mostly lift knowledge from large 2D visi…

cs.CV2024

UrbanGS: Semantic-Guided Gaussian Splatting for Urban Scene Reconstruction

Ziwen Li, Jiaxin Huang, Runnan Chen +5

Reconstructing urban scenes is challenging due to their complex geometries and the presence of potentially dynamic objects. 3D Gaussian Splatting (3DGS)-based methods have shown st…

cs.CV2024

TED-VITON: Transformer-Empowered Diffusion Models for Virtual Try-On

Zhenchen Wan, Yanwu Xu, Zhaoqing Wang +3

Recent advancements in Virtual Try-On (VTO) have demonstrated exceptional efficacy in generating realistic images and preserving garment details, largely attributed to the robust g…

cs.CV2024

LaVin-DiT: Large Vision Diffusion Transformer

Zhaoqing Wang, Xiaobo Xia, Runnan Chen +4

This paper presents the Large Vision Diffusion Transformer (LaVin-DiT), a scalable and unified foundation model designed to tackle over 20 computer vision tasks in a generative fra…