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20242026
most citedGALA: Generating Animatable Layered Assets from a Single Scan

1 citations · 3 across the 23 of their papers we have counts for

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8 papers · 1 filter

cs.CV2024

PERSE: Personalized 3D Generative Avatars from A Single Portrait

Hyunsoo Cha, Inhee Lee, Hanbyul Joo

We present PERSE, a method for building a personalized 3D generative avatar from a reference portrait. Our avatar enables facial attribute editing in a continuous and disentangled…

cs.CV2024

GraspDiffusion: Synthesizing Realistic Whole-body Hand-Object Interaction

Patrick Kwon, Chen Chen, Hanbyul Joo

Recent generative models can synthesize high-quality images, but they often fail to generate humans interacting with objects using their hands. This arises mostly from the model's…

cs.CV2024

Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses

Inhee Lee, Byungjun Kim, Hanbyul Joo

In this paper, we present a method to reconstruct the world and multiple dynamic humans in 3D from a monocular video input. As a key idea, we represent both the world and multiple…

cs.CV2024

PEGASUS: Personalized Generative 3D Avatars with Composable Attributes

Hyunsoo Cha, Byungjun Kim, Hanbyul Joo

We present PEGASUS, a method for constructing a personalized generative 3D face avatar from monocular video sources. Our generative 3D avatar enables disentangled controls to selec…

cs.CV2024★ 1 cited

GALA: Generating Animatable Layered Assets from a Single Scan

Taeksoo Kim, Byungjun Kim, Shunsuke Saito +1

We present GALA, a framework that takes as input a single-layer clothed 3D human mesh and decomposes it into complete multi-layered 3D assets. The outputs can then be combined with…

cs.CV2024

Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Models

Hyeonwoo Kim, Sookwan Han, Patrick Kwon +1

Understanding the inherent human knowledge in interacting with a given environment (e.g., affordance) is essential for improving AI to better assist humans. While existing approach…

cs.CV2024★ 1 cited

ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions

Jeonghwan Kim, Jisoo Kim, Jeonghyeon Na +1

To enable machines to understand the way humans interact with the physical world in daily life, 3D interaction signals should be captured in natural settings, allowing people to en…

cs.CV2024

Mocap Everyone Everywhere: Lightweight Motion Capture With Smartwatches and a Head-Mounted Camera

Jiye Lee, Hanbyul Joo

We present a lightweight and affordable motion capture method based on two smartwatches and a head-mounted camera. In contrast to the existing approaches that use six or more exper…