4 papers
PhysHMR: Learning Humanoid Control Policies from Vision for Physically Plausible Human Motion Reconstruction
Qiao Feng, Yiming Huang, Yufu Wang +2
Reconstructing physically plausible human motion from monocular videos remains a challenging problem in computer vision and graphics. Existing methods primarily focus on kinematics…
PhysCtrl: Generative Physics for Controllable and Physics-Grounded Video Generation
Chen Wang, Chuhao Chen, Yiming Huang +4
Existing video generation models excel at producing photo-realistic videos from text or images, but often lack physical plausibility and 3D controllability. To overcome these limit…
Vid2Sim: Generalizable, Video-based Reconstruction of Appearance, Geometry and Physics for Mesh-free Simulation
Chuhao Chen, Zhiyang Dou, Chen Wang +5
Faithfully reconstructing textured shapes and physical properties from videos presents an intriguing yet challenging problem. Significant efforts have been dedicated to advancing s…
Zero-1-to-G: Taming Pretrained 2D Diffusion Model for Direct 3D Generation
Xuyi Meng, Chen Wang, Jiahui Lei +3
Recent advances in 2D image generation have achieved remarkable quality,largely driven by the capacity of diffusion models and the availability of large-scale datasets. However, di…