3 citations · 5 across the 11 of their papers we have counts for
3 papers · 1 filter
MeshFlow: Efficient Artistic Mesh Generation via MeshVAE and Flow-based Diffusion Transformer
Weiyu Li, Antoine Toisoul, Tom Monnier +4
We present MeshFlow, a new method for generating artist-like 3D meshes. Current mesh generators often adopt Auto-Regressive (AR) next-token prediction, a natural choice given the d…
AssetGen: Deployable 3D Asset Generation at Interactive Speed
Dilin Wang, Xiaoyu Xiang, Kihyuk Sohn +14
While 3D generation is progressing rapidly, recent work has often focused on obtaining high-resolution assets, leaving user experience and deployability as afterthoughts. We presen…
ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusion
Remy Sabathier, David Novotny, Niloy J. Mitra +1
Generating animated 3D objects is at the heart of many applications, yet most advanced works are typically difficult to apply in practice because of their limited setup, their long…