3 citations · 5 across the 11 of their papers we have counts for
5 papers · 1 filter
WorldGen: From Text to Traversable and Interactive 3D Worlds
Dilin Wang, Hyunyoung Jung, Tom Monnier +22
We introduce WorldGen, a system that enables the automatic creation of large-scale, interactive 3D worlds directly from text prompts. Our approach transforms natural language descr…
AutoPartGen: Autogressive 3D Part Generation and Discovery
Minghao Chen, Jianyuan Wang, Roman Shapovalov +6
We introduce AutoPartGen, a model that generates objects composed of 3D parts in an autoregressive manner. This model can take as input an image of an object, 2D masks of the objec…
WildCAT3D: Appearance-Aware Multi-View Diffusion in the Wild
Morris Alper, David Novotny, Filippos Kokkinos +2
Despite recent advances in sparse novel view synthesis (NVS) applied to object-centric scenes, scene-level NVS remains a challenge. A central issue is the lack of available clean m…
Twinner: Shining Light on Digital Twins in a Few Snaps
Jesus Zarzar, Tom Monnier, Roman Shapovalov +2
We present the first large reconstruction model, Twinner, capable of recovering a scene's illumination as well as an object's geometry and material properties from only a few posed…
UnCommon Objects in 3D
Xingchen Liu, Piyush Tayal, Jianyuan Wang +10
We introduce Uncommon Objects in 3D (uCO3D), a new object-centric dataset for 3D deep learning and 3D generative AI. uCO3D is the largest publicly-available collection of high-reso…