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cs.CV2026
WINGS: Reference-Free Gaussian Splatting Inpainting with 3D-Native Generative Priors
Noé Lallouet, Michael Fischer, Elie Michel
Inpainting 3D Gaussian Splatting scenes, a key challenge in 3D editing, requires generating plausible content within a masked region of 3D space. Prior approaches rely on 2D diffus…
cs.CV2026
ResEdit: Residual embeddings for precise generative image editing
Ahmet Canberk Baykal, Valentin Deschaintre, Yannick Hold-Geoffroy +4
Conditional diffusion image generators can be repurposed for editing through inversion, without the need for large-scale paired fine-tuning data. However, producing high-quality, t…
cs.CV2026
MAOAM: Unified Object and Material Selection with Vision-Language Models
Jaden Park, Valentin Deschaintre, Jason Kuen +5
Selection is a core operation in interactive image editing. To be practical, a user should be able to specify and disambiguate the desired selection region through either text or c…