activity
20242026
collaborators

8 papers

cs.CV2026

WINGS: Reference-Free Gaussian Splatting Inpainting with 3D-Native Generative Priors

Noé Lallouet, Michael Fischer, Elie Michel

Inpainting 3D Gaussian Splatting scenes, a key challenge in 3D editing, requires generating plausible content within a masked region of 3D space. Prior approaches rely on 2D diffus…

cs.CV2026

ResEdit: Residual embeddings for precise generative image editing

Ahmet Canberk Baykal, Valentin Deschaintre, Yannick Hold-Geoffroy +4

Conditional diffusion image generators can be repurposed for editing through inversion, without the need for large-scale paired fine-tuning data. However, producing high-quality, t…

cs.CV2026

MAOAM: Unified Object and Material Selection with Vision-Language Models

Jaden Park, Valentin Deschaintre, Jason Kuen +5

Selection is a core operation in interactive image editing. To be practical, a user should be able to specify and disambiguate the desired selection region through either text or c…

cs.CV2025

UniLight: A Unified Representation for Lighting

Zitian Zhang, Iliyan Georgiev, Michael Fischer +3

Lighting has a strong influence on visual appearance, yet understanding and representing lighting in images remains notoriously difficult. Various lighting representations exist, s…

cs.GR2025

Fine-Grained Spatially Varying Material Selection in Images

Julia Guerrero-Viu, Michael Fischer, Iliyan Georgiev +4

Selection is the first step in many image editing processes, enabling faster and simpler modifications of all pixels sharing a common modality. In this work, we present a method fo…

cs.CV2025

Bootstrapping Corner Cases: High-Resolution Inpainting for Safety Critical Detect and Avoid for Automated Flying

Jonathan Lyhs, Lars Hinneburg, Michael Fischer +4

Modern machine learning techniques have shown tremendous potential, especially for object detection on camera images. For this reason, they are also used to enable safety-critical…

cs.GR2024

Stochastic Gradient Estimation for Higher-order Differentiable Rendering

Zican Wang, Michael Fischer, Tobias Ritschel

We derive methods to compute higher order differentials (Hessians and Hessian-vector products) of the rendering operator. Our approach is based on importance sampling of a convolut…

cs.CV2024

SAMa: Material-aware 3D Selection and Segmentation

Michael Fischer, Iliyan Georgiev, Thibault Groueix +3

Decomposing 3D assets into material parts is a common task for artists, yet remains a highly manual process. In this work, we introduce Select Any Material (SAMa), a material selec…