Showing 2026Show all
2 papers · 1 filter
cs.GR2026
Perception Over Geometry: Rethinking Gaussian Allocation in Mesh-based Splatting
Yuting Wang, Yang Zhao, Shanding Diao +4
3D Gaussian Splatting (3DGS) enables photorealistic novel-view synthesis but lacks explicit topology for geometric editing. Existing mesh-based methods enable geometric manipulatio…
cs.CV2026
ATGS: Anchored Temporal Gaussian Splatting for Long Volumetric Video Representation
Jiahao Wu, Jie Liang, Die Hu +6
Volumetric video enables immersive free viewpoint rendering of dynamic real world scenes, yet existing methods struggle with long sequences and complex motions, often leading to te…