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cs.CV2026
Graph-GSReg: Leveraging 3D Scene Graphs for Gaussian Splatting Registration
Jaewon Lee, Mangyu Kong, Euntai Kim
Merging multiple 3D Gaussian Splatting (3DGS) scenes into a single unified Gaussian representation is essential for large-scale 3D mapping and long-term map management. Despite its…
cs.CV2026
Rethinking Pose Refinement in 3D Gaussian Splatting under Pose Prior and Geometric Uncertainty
Mangyu Kong, Jaewon Lee, Seongwon Lee +1
3D Gaussian Splatting (3DGS) has recently emerged as a powerful scene representation and is increasingly used for visual localization and pose refinement. However, despite its high…