activity
20242026
most citedDGS-SLAM: Gaussian Splatting SLAM in Dynamic Environment

1 citations · 1 across the 9 of their papers we have counts for

collaborators

9 papers

cs.CV2026

Graph-GSReg: Leveraging 3D Scene Graphs for Gaussian Splatting Registration

Jaewon Lee, Mangyu Kong, Euntai Kim

Merging multiple 3D Gaussian Splatting (3DGS) scenes into a single unified Gaussian representation is essential for large-scale 3D mapping and long-term map management. Despite its…

cs.CV2026

Rethinking Pose Refinement in 3D Gaussian Splatting under Pose Prior and Geometric Uncertainty

Mangyu Kong, Jaewon Lee, Seongwon Lee +1

3D Gaussian Splatting (3DGS) has recently emerged as a powerful scene representation and is increasingly used for visual localization and pose refinement. However, despite its high…

cs.RO2025

G2S-ICP SLAM: Geometry-aware Gaussian Splatting ICP SLAM

Gyuhyeon Pak, Hae Min Cho, Euntai Kim

In this paper, we present a novel geometry-aware RGB-D Gaussian Splatting SLAM system, named G2S-ICP SLAM. The proposed method performs high-fidelity 3D reconstruction and robust c…

cs.CV2025

HypeVPR: Exploring Hyperbolic Space for Perspective to Equirectangular Visual Place Recognition

Suhan Woo, Seongwon Lee, Jinwoo Jang +1

Visual environments are inherently hierarchical, as a panoramic view naturally encompasses and organizes multiple perspective views within its field. Capturing this hierarchy is cr…

cs.CV2025

RE-TRIP : Reflectivity Instance Augmented Triangle Descriptor for 3D Place Recognition

Yechan Park, Gyuhyeon Pak, Euntai Kim

While most people associate LiDAR primarily with its ability to measure distances and provide geometric information about the environment (via point clouds), LiDAR also captures ad…

cs.RO2025

GeomGS: LiDAR-Guided Geometry-Aware Gaussian Splatting for Robot Localization

Jaewon Lee, Mangyu Kong, Minseong Park +1

Mapping and localization are crucial problems in robotics and autonomous driving. Recent advances in 3D Gaussian Splatting (3DGS) have enabled precise 3D mapping and scene understa…

cs.RO2025

VIGS SLAM: IMU-based Large-Scale 3D Gaussian Splatting SLAM

Gyuhyeon Pak, Euntai Kim

Recently, map representations based on radiance fields such as 3D Gaussian Splatting and NeRF, which excellent for realistic depiction, have attracted considerable attention, leadi…

cs.RO2024★ 1 cited

DGS-SLAM: Gaussian Splatting SLAM in Dynamic Environment

Mangyu Kong, Jaewon Lee, Seongwon Lee +1

We introduce Dynamic Gaussian Splatting SLAM (DGS-SLAM), the first dynamic SLAM framework built on the foundation of Gaussian Splatting. While recent advancements in dense SLAM hav…

cs.RO2024

Fast Global Localization on Neural Radiance Field

Mangyu Kong, Seongwon Lee, Jaewon Lee +1

Neural Radiance Fields (NeRF) presented a novel way to represent scenes, allowing for high-quality 3D reconstruction from 2D images. Following its remarkable achievements, global l…