activity
20242026
most citedA Design Space for Intelligent and Interactive Writing Assistants

132 citations · 178 across the 14 of their papers we have counts for

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Showing 2026Show all

6 papers · 1 filter

cs.HC2026

Feeling Wistful: Reflecting on Scholarly Sensibilities with Creative Reading Traces

Sophia W. Liu, Kate Chier, Shm Garanganao Almeda +2

Researchers often read before they can articulate what they are looking for. As AI increasingly mediates scholarly search and synthesis, understanding and preserving the idiosyncra…

cs.DL2026

Feeling UISTful: An Interactive Portrait of Scholarly Authorship, Readership, and the In-Between

Sophia W. Liu, Shm Garanganao Almeda, Max Kreminski +1

We introduce UISTful, a system that turns reading activity into a collective portrait of a scholarly community. Readers explore a semantic globe of UIST papers and authors while th…

cs.HC2026

Creative Reading: Scaffolding Reading for Transformation

Sophia Liu, Sarah Abowitz, Yijun Liu +3

Reading augmentation systems increasingly help readers process text at scale. While these tools address real constraints of time and cognitive load, they often implicitly frame rea…

cs.HC2026

Proceedings of The First Reflection in Creative Experience (RiCE) Workshop

Corey Ford, Olga Sutskova, Samuel Rhys Cox +12

Reflection and metacognition are central to the creative user experience. However, most HCI research on reflection focuses on clear, task-oriented goals such as to reflect on perso…

cs.HC2026

Design Techniques for LLM-Powered Interactive Storytelling: A Case Study of the Dramamancer System

Tiffany Wang, Yuqian Sun, Yi Wang +3

The rise of Large Language Models (LLMs) has enabled a new paradigm for bridging authorial intent and player agency in interactive narrative. We consider this paradigm through the…

cs.HC2026

Elsewise: Authoring Open-ended Interactive Narrative with Possibility Space Visualization

Yi Wang, John Joon Young Chung, Melissa Roemmele +6

Interactive narrative (IN) authors craft spaces of divergent narrative possibilities for players to explore, with the player's input determining which narrative possibilities they…