activity
20242026
most citedDiffSplat: Repurposing Image Diffusion Models for Scalable Gaussian Splat Generation

1 citations · 2 across the 10 of their papers we have counts for

collaborators
Showing 2025Show all

6 papers · 1 filter

cs.CV2025

ID-Crafter: VLM-Grounded Online RL for Compositional Multi-Subject Video Generation

Panwang Pan, Jingjing Zhao, Yuchen Lin +5

Significant progress has been achieved in high-fidelity video synthesis, yet current paradigms often fall short in effectively integrating identity information from multiple subjec…

cs.CV2025

Diff4Splat: Controllable 4D Scene Generation with Latent Dynamic Reconstruction Models

Panwang Pan, Chenguo Lin, Jingjing Zhao +8

We introduce Diff4Splat, a feed-forward method that synthesizes controllable and explicit 4D scenes from a single image. Our approach unifies the generative priors of video diffusi…

cs.CV2025

MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Second

Chenguo Lin, Yuchen Lin, Panwang Pan +5

We present MoVieS, a Motion-aware View Synthesis model that reconstructs 4D dynamic scenes from monocular videos in one second. It represents dynamic 3D scenes with pixel-aligned G…

cs.CV2025

PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers

Yuchen Lin, Chenguo Lin, Panwang Pan +4

We introduce PartCrafter, the first structured 3D generative model that jointly synthesizes multiple semantically meaningful and geometrically distinct 3D meshes from a single RGB…

cs.CV2025

OmniPhysGS: 3D Constitutive Gaussians for General Physics-Based Dynamics Generation

Yuchen Lin, Chenguo Lin, Jianjin Xu +1

Recently, significant advancements have been made in the reconstruction and generation of 3D assets, including static cases and those with physical interactions. To recover the phy…

cs.CV2025★ 1 cited

DiffSplat: Repurposing Image Diffusion Models for Scalable Gaussian Splat Generation

Chenguo Lin, Panwang Pan, Bangbang Yang +2

Recent advancements in 3D content generation from text or a single image struggle with limited high-quality 3D datasets and inconsistency from 2D multi-view generation. We introduc…