activity
20232026
most citedPeriodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering

4 citations · 6 across the 7 of their papers we have counts for

collaborators

11 papers

cs.CV2026

Point as Skeleton: Accumulated Point Cloud Enhanced Autoregressive Generation for Closed-Loop Autonomous Driving Simulation

Songbur Wong, Xiaosong Jia, Junqi You +12

Evaluating end-to-end autonomous driving (E2E-AD) remains challenging, as existing driving simulation methods often trade off closed-loop interactivity (e.g., CARLA) and real-world…

cs.CV2025

UniUGG: Unified 3D Understanding and Generation via Geometric-Semantic Encoding

Yueming Xu, Jiahui Zhang, Ze Huang +12

Despite the impressive progress on understanding and generating images shown by the recent unified architectures, the integration of 3D tasks remains challenging and largely unexpl…

cs.CV2025

BézierGS: Dynamic Urban Scene Reconstruction with Bézier Curve Gaussian Splatting

Zipei Ma, Junzhe Jiang, Yurui Chen +1

The realistic reconstruction of street scenes is critical for developing real-world simulators in autonomous driving. Most existing methods rely on object pose annotations, using t…

cs.CV2025

4D-VLA: Spatiotemporal Vision-Language-Action Pretraining with Cross-Scene Calibration

Jiahui Zhang, Yurui Chen, Yueming Xu +8

Leveraging diverse robotic data for pretraining remains a critical challenge. Existing methods typically model the dataset's action distribution using simple observations as inputs…

cs.CV2025

From Flatland to Space: Teaching Vision-Language Models to Perceive and Reason in 3D

Jiahui Zhang, Yurui Chen, Yanpeng Zhou +10

Recent advances in LVLMs have improved vision-language understanding, but they still struggle with spatial perception, limiting their ability to reason about complex 3D scenes. Unl…

cs.CV2025

BANet: Bilateral Aggregation Network for Mobile Stereo Matching

Gangwei Xu, Jiaxin Liu, Xianqi Wang +5

State-of-the-art stereo matching methods typically use costly 3D convolutions to aggregate a full cost volume, but their computational demands make mobile deployment challenging. D…

cs.CV2025★ 1 cited

GS-LiDAR: Generating Realistic LiDAR Point Clouds with Panoramic Gaussian Splatting

Junzhe Jiang, Chun Gu, Yurui Chen +1

LiDAR novel view synthesis (NVS) has emerged as a novel task within LiDAR simulation, offering valuable simulated point cloud data from novel viewpoints to aid in autonomous drivin…

cs.CV2025

ZeroStereo: Zero-shot Stereo Matching from Single Images

Xianqi Wang, Hao Yang, Gangwei Xu +6

State-of-the-art supervised stereo matching methods have achieved remarkable performance on various benchmarks. However, their generalization to real-world scenarios remains challe…

cs.CV2024★ 1 cited

S-NeRF++: Autonomous Driving Simulation via Neural Reconstruction and Generation

Yurui Chen, Junge Zhang, Ziyang Xie +4

Autonomous driving simulation system plays a crucial role in enhancing self-driving data and simulating complex and rare traffic scenarios, ensuring navigation safety. However, tra…

cs.CV2023★ 4 cited

Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering

Yurui Chen, Chun Gu, Junzhe Jiang +2

Modeling dynamic, large-scale urban scenes is challenging due to their highly intricate geometric structures and unconstrained dynamics in both space and time. Prior methods often…

cs.CV2023

Single-view Neural Radiance Fields with Depth Teacher

Yurui Chen, Chun Gu, Feihu Zhang +1

Neural Radiance Fields (NeRF) have been proposed for photorealistic novel view rendering. However, it requires many different views of one scene for training. Moreover, it has poor…