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20232026
most citedPrivatEyes: Appearance-based Gaze Estimation Using Federated Secure Multi-Party Computation

1 citations · 4 across the 12 of their papers we have counts for

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cs.CV2026

Ontology-Guided Diffusion for Zero-Shot Visual Sim2Real Transfer

Mohamed Youssef, Mayar Elfares, Anna-Maria Meer +2

Bridging the simulation-to-reality (sim2real) gap remains challenging as labelled real-world data is scarce. Existing diffusion-based approaches rely on unstructured prompts or sta…

cs.CV2026

ObjectVisA-120: Object-based Visual Attention Prediction in Interactive Street-crossing Environments

Igor Vozniak, Philipp Mueller, Nils Lipp +6

The object-based nature of human visual attention is well-known in cognitive science, but has only played a minor role in computational visual attention models so far. This is main…

cs.CV2025

HOIGaze: Gaze Estimation During Hand-Object Interactions in Extended Reality Exploiting Eye-Hand-Head Coordination

Zhiming Hu, Daniel Haeufle, Syn Schmitt +1

We present HOIGaze - a novel learning-based approach for gaze estimation during hand-object interactions (HOI) in extended reality (XR). HOIGaze addresses the challenging HOI setti…

cs.CV2024

HAIFAI: Human-AI Interaction for Mental Face Reconstruction

Florian Strohm, Mihai Bâce, Andreas Bulling

We present HAIFAI - a novel two-stage system where humans and AI interact to tackle the challenging task of reconstructing a visual representation of a face that exists only in a p…

cs.CV2024

HaHeAE: Learning Generalisable Joint Representations of Human Hand and Head Movements in Extended Reality

Zhiming Hu, Guanhua Zhang, Zheming Yin +3

Human hand and head movements are the most pervasive input modalities in extended reality (XR) and are significant for a wide range of applications. However, prior works on hand an…

cs.CV2024

HOIMotion: Forecasting Human Motion During Human-Object Interactions Using Egocentric 3D Object Bounding Boxes

Zhiming Hu, Zheming Yin, Daniel Haeufle +2

We present HOIMotion - a novel approach for human motion forecasting during human-object interactions that integrates information about past body poses and egocentric 3D object bou…