4 papers · 1 filter
PolarGuide-GSDR: 3D Gaussian Splatting Driven by Polarization Priors and Deferred Reflection for Real-World Reflective Scenes
Derui Shan, Qian Qiao, Hao Lu +2
Polarization-aware Neural Radiance Fields (NeRF) enable novel view synthesis of specular-reflection scenes but face challenges in slow training, inefficient rendering, and strong d…
4D Driving Scene Generation With Stereo Forcing
Hao Lu, Zhuang Ma, Guangfeng Jiang +6
Current generative models struggle to synthesize dynamic 4D driving scenes that simultaneously support temporal extrapolation and spatial novel view synthesis (NVS) without per-sce…
MonoSplat: Generalizable 3D Gaussian Splatting from Monocular Depth Foundation Models
Yifan Liu, Keyu Fan, Weihao Yu +3
Recent advances in generalizable 3D Gaussian Splatting have demonstrated promising results in real-time high-fidelity rendering without per-scene optimization, yet existing approac…
Occ-LLM: Enhancing Autonomous Driving with Occupancy-Based Large Language Models
Tianshuo Xu, Hao Lu, Xu Yan +3
Large Language Models (LLMs) have made substantial advancements in the field of robotic and autonomous driving. This study presents the first Occupancy-based Large Language Model (…