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cs.CV2025
PolarGuide-GSDR: 3D Gaussian Splatting Driven by Polarization Priors and Deferred Reflection for Real-World Reflective Scenes
Derui Shan, Qian Qiao, Hao Lu +2
Polarization-aware Neural Radiance Fields (NeRF) enable novel view synthesis of specular-reflection scenes but face challenges in slow training, inefficient rendering, and strong d…
cs.CV2025
4D Driving Scene Generation With Stereo Forcing
Hao Lu, Zhuang Ma, Guangfeng Jiang +6
Current generative models struggle to synthesize dynamic 4D driving scenes that simultaneously support temporal extrapolation and spatial novel view synthesis (NVS) without per-sce…
cs.CV2025
MonoSplat: Generalizable 3D Gaussian Splatting from Monocular Depth Foundation Models
Yifan Liu, Keyu Fan, Weihao Yu +3
Recent advances in generalizable 3D Gaussian Splatting have demonstrated promising results in real-time high-fidelity rendering without per-scene optimization, yet existing approac…