114 citations · 146 across the 13 of their papers we have counts for
6 papers · 1 filter
SLIM: Learning an Operator for Material-Efficient 3D Lattice Refinement
Yueze Zhu, Yu Xing, Tianyang Xue +4
Lattice inverse-design methods can generate cells that match prescribed effective properties, but property feasibility does not imply material efficiency. Removing redundant materi…
Neural Centroidal Voronoi Tessellations
Jiacheng Xu, Bo Pang, Rui Xu +5
Centroidal Voronoi tessellation (CVT) is a fundamental primitive for high-quality surface sampling and isotropic remeshing in computer graphics. However, computing surface CVTs wit…
aDSL: Agentic 3D Creation via Joint Agent-Program Design
Rui-Huan Wang, Si-Tong Wei, Jia-Qi He +3
Programmatic representations provide a compelling paradigm for 3D content creation, enabling fine-grained edits, interpretability, and explicit structural control. Yet, agentic wor…
Neural Visibility of Point Sets
Jun-Hao Wang, Yi-Yang Tian, Baoquan Chen +1
Point clouds are widely used representations of 3D data, but determining the visibility of points from a given viewpoint remains a challenging problem due to their sparse nature an…
DeepMill: Neural Accessibility Learning for Subtractive Manufacturing
Fanchao Zhong, Yang Wang, Peng-Shuai Wang +2
Manufacturability is vital for product design and production, with accessibility being a key element, especially in subtractive manufacturing. Traditional methods for geometric acc…
Visual-Guided Mesh Repair
Zhongtian Zheng, Xifeng Gao, Zherong Pan +4
Mesh repair is a long-standing challenge in computer graphics and related fields. Converting defective meshes into watertight manifold meshes can greatly benefit downstream applica…