1 citations · 1 across the 5 of their papers we have counts for
7 papers
Flex-: A Multi-Stream World-Action Model with Compute Flexibility
Ge Yan, Jinghao Liu, Yuzhi Fan +4
World-action models (WAMs) predict the future to act better, but nearly all of them predict only RGB latents, trained purely for pixel reconstruction, with no explicit signal for t…
Dexora: Open-source VLA for High-DoF Bimanual Dexterity
Zongzheng Zhang, Jingrui Pang, Zhuo Yang +22
Vision-Language-Action (VLA) models have recently become a central direction in embodied AI, but current systems are restricted to either dual-gripper control or single-arm dextero…
3D Generation for Embodied AI and Robotic Simulation: A Survey
Tianwei Ye, Yifan Mao, Minwen Liao +6
Embodied AI and robotic systems increasingly depend on scalable, diverse, and physically grounded 3D content for simulation-based training and real-world deployment. While 3D gener…
RoboChemist: Long-Horizon and Safety-Compliant Robotic Chemical Experimentation
Zongzheng Zhang, Chenghao Yue, Haobo Xu +5
Robotic chemists promise to both liberate human experts from repetitive tasks and accelerate scientific discovery, yet remain in their infancy. Chemical experiments involve long-ho…
GM-MoE: Low-Light Enhancement with Gated-Mechanism Mixture-of-Experts
Minwen Liao, Hao Bo Dong, Xinyi Wang +3
Low-light enhancement has wide applications in autonomous driving, 3D reconstruction, remote sensing, surveillance, and so on, which can significantly improve information utilizati…
DynSegNet:Dynamic Architecture Adjustment for Adversarial Learning in Segmenting Hemorrhagic Lesions from Fundus Images
Zesheng Li, Minwen Liao, Haoran Chen +3
The hemorrhagic lesion segmentation plays a critical role in ophthalmic diagnosis, directly influencing early disease detection, treatment planning, and therapeutic efficacy evalua…
3DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting
Ziyang Yan, Yihua Shao, Minwen Liao +7
The creation of 3D scenes has traditionally been both labor-intensive and costly, requiring designers to meticulously configure 3D assets and environments. Recent advancements in g…