most citedFostering Inclusion: A Virtual Reality Experience to Raise Awareness of Dyslexia-Related Barriers in University Settings

4 citations · 7 across the 4 of their papers we have counts for

collaborators

4 papers

cs.CL2025

Combine Virtual Reality and Machine-Learning to Identify the Presence of Dyslexia: A Cross-Linguistic Approach

Michele Materazzini, Gianluca Morciano, Jose Manuel Alcalde-Llergo +4

This study explores the use of virtual reality (VR) and artificial intelligence (AI) to predict the presence of dyslexia in Italian and Spanish university students. In particular,…

cs.CV20251 cited

Automatic Identification and Description of Jewelry Through Computer Vision and Neural Networks for Translators and Interpreters

Jose Manuel Alcalde-Llergo, Aurora Ruiz-Mezcua, Rocio Avila-Ramirez +3

Identifying jewelry pieces presents a significant challenge due to the wide range of styles and designs. Currently, precise descriptions are typically limited to industry experts.…

cs.HC20252 cited

Design and evaluation of a serious game in virtual reality to increase empathy towards students with phonological dyslexia

Jose Manuel Alcalde-Llergo, Andrea Zingoni, Pilar Aparicio-Martinez +2

Dyslexia is a neurodevelopmental disorder estimated to strike approximately 5 to 10 per cent of the population. In particular, phonological dyslexia causes problems in connecting t…

cs.HC20254 cited

Fostering Inclusion: A Virtual Reality Experience to Raise Awareness of Dyslexia-Related Barriers in University Settings

José Manuel Alcalde-Llergo, Pilar Aparicio-Martínez, Andrea Zingoni +2

This work introduces the design, implementation, and validation of a virtual reality (VR) experience aimed at promoting the inclusion of individuals with dyslexia in university set…