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20242026
most citedRGB-Only Gaussian Splatting SLAM for Unbounded Outdoor Scenes

12 citations · 13 across the 20 of their papers we have counts for

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Showing 2026Show all

8 papers · 1 filter

cs.CV2026

Hierarchical Flow Matching for 3D Point Cloud Generation

Linhao Wang, Qichang Zhang, Ye Su +1

Generating high-quality 3D point clouds requires capturing both global shape topology and local geometric details. Existing flow-based methods rely on continuous normalizing flows…

cs.CV2026

Robust and Efficient Monocular 3D Gaussian SLAM for Kilometer-Scale Outdoor Scenes

Sicheng Yu, Dongxu Shen, Beizhen Zhao +2

Scaling monocular 3D Gaussian Splatting (3DGS) SLAM to kilometer-level outdoor environments poses two tightly coupled challenges: fragile long-term pose tracking and excessive memo…

cs.CV2026

HorizonStream: Long-Horizon Attention for Streaming 3D Reconstruction

Chong Cheng, Peilin Tao, Nanjie Yao +9

Online 3D reconstruction requires estimating camera pose and scene geometry under strict causal and bounded-memory constraints. Existing methods often suffer from drift, jitter, or…

cs.CV2026

Generator-Refiner-Examiner: A Tri-Module Data Augmentation Framework for 3D Human Avatar Learning from Monocular Videos

Gangjian Zhang, Jian Shu, Sicheng Yu +3

This paper addresses the challenge of reconstructing photorealistic and animatable 3D human avatars from monocular videos. While existing methods rely on combining per-subject opti…

cs.CV2026

MMGS: 10 Compressed 3DGS through Optimal Transport Aggregation based on Multi-view Ranking

Beizhen Zhao, Sicheng Yu, Ziran Yin +2

While 3D Gaussian Splatting (3DGS) has revolutionized 3D reconstruction, it suffers from significant overhead due to massive redundant primitives. Existing compression methods typi…

cs.CV2026

3D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine

Beizhen Zhao, Yifan Zhou, Gaochao Song +2

While 3D Gaussian Splatting (3DGS) has revolutionized real-time photorealistic view synthesis, its fundamental reliance on symmetric Gaussian distributions introduces visual artifa…

cs.CV2026

LongStream: Long-Sequence Streaming Autoregressive Visual Geometry

Chong Cheng, Xianda Chen, Tao Xie +5

Long-sequence streaming 3D reconstruction remains a significant open challenge. Existing autoregressive models often fail when processing long sequences because they anchor poses t…

cs.CV2026

Pseudo-View Enhancement via Confidence Fusion for Unposed Sparse-View Reconstruction

Beizhen Zhao, Sicheng Yu, Guanzhi Ding +2

3D scene reconstruction under unposed sparse viewpoints is a highly challenging yet practically important problem, especially in outdoor scenes due to complex lighting and scale va…