activity
20242026
collaborators

10 papers

cs.CV2026

SportsGrounder: Proposal-Aided Interleaved Grounding for Dense Sports Video Reasoning

Yizhi Li, Jiawei Jiang, Guanhong Wang +2

Sports video analysis is crucial for athletic analytics and broadcasting enhancement. Dense sports video reasoning, however, demands a fine-grained understanding of numerous small-…

cs.CV2026

Hand3R: Online 4D Hand-Scene Reconstruction in the Wild

Wendi Hu, Haonan Zhou, Wenhao Hu +1

For Embodied AI, jointly reconstructing dynamic hands and the dense scene context is crucial for understanding physical interaction. However, most existing methods recover isolated…

cs.CV2025

RecurGS: Interactive Scene Modeling via Discrete-State Recurrent Gaussian Fusion

Wenhao Hu, Haonan Zhou, Zesheng Li +4

Recent advances in 3D scene representations have enabled high-fidelity novel view synthesis, yet adapting to discrete scene changes and constructing interactive 3D environments rem…

cs.CV2025

IGFuse: Interactive 3D Gaussian Scene Reconstruction via Multi-Scans Fusion

Wenhao Hu, Zesheng Li, Haonan Zhou +5

Reconstructing complete and interactive 3D scenes remains a fundamental challenge in computer vision and robotics, particularly due to persistent object occlusions and limited sens…

cs.CV2025

AuroraLong: Bringing RNNs Back to Efficient Open-Ended Video Understanding

Weili Xu, Enxin Song, Wenhao Chai +3

The challenge of long video understanding lies in its high computational complexity and prohibitive memory cost, since the memory and computation required by transformer-based LLMs…

cs.CV2025

DSG-World: Learning a 3D Gaussian World Model from Dual State Videos

Wenhao Hu, Xuexiang Wen, Xi Li +1

Building an efficient and physically consistent world model from limited observations is a long standing challenge in vision and robotics. Many existing world modeling pipelines ar…