activity
20072018
most citedTowards Industrialized Conception and Production of Serious Games

19 citations · 28 across the 5 of their papers we have counts for

collaborators

5 papers

cs.HC2018

Mobile Learning Game Authoring Tools: Assessment, Synthesis and Proposals

Aous Karoui, Iza Marfisi-Schottman, Sébastien George

Mobile Learning Games (MLGs) show great potential for increasing engagement, creativity and authentic learning. Yet, despite their great potential for education, the use of MLGs by…

cs.CY2014★ 2 cited

Evaluating Learning Games during their Conception

Iza Marfisi-Schottman, Sébastien George, Franck Tarpin-Bernard

Learning Games (LGs) are educational environments based on a playful approach to learning. Their use has proven to be promising in many domains, but is at present restricted by the…

cs.LG2009★ 19 cited

Towards Industrialized Conception and Production of Serious Games

Iza Marfisi-Schottman, Aymen Sghaier, Sébastien George +2

Serious Games (SGs) have experienced a tremendous outburst these last years. Video game companies have been producing fun, user-friendly SGs, but their educational value has yet to…

cs.HC2007

A Web-based System for Observing and Analyzing Computer Mediated Communications

Madeth May, Sébastien George, Patrick Prévôt

Tracking data of user's activities resulting from Computer Mediated Communication (CMC) tools (forum, chat, etc.) is often carried out in an ad-hoc manner, which either confines th…

cs.CY2007★ 7 cited

Instrumented Collective Learning Situations (ICLS): the Gap between Theoretical Research and Observed Practices

Christine Michel, Elise Garrot, Sebastien George

According to socio-constructivism approach, collective situations are promoted to favor learning in classroom, at a distance or in a blended educational context. So, many Informati…