19 citations · 28 across the 5 of their papers we have counts for
5 papers
Mobile Learning Game Authoring Tools: Assessment, Synthesis and Proposals
Aous Karoui, Iza Marfisi-Schottman, Sébastien George
Mobile Learning Games (MLGs) show great potential for increasing engagement, creativity and authentic learning. Yet, despite their great potential for education, the use of MLGs by…
Evaluating Learning Games during their Conception
Iza Marfisi-Schottman, Sébastien George, Franck Tarpin-Bernard
Learning Games (LGs) are educational environments based on a playful approach to learning. Their use has proven to be promising in many domains, but is at present restricted by the…
Towards Industrialized Conception and Production of Serious Games
Iza Marfisi-Schottman, Aymen Sghaier, Sébastien George +2
Serious Games (SGs) have experienced a tremendous outburst these last years. Video game companies have been producing fun, user-friendly SGs, but their educational value has yet to…
A Web-based System for Observing and Analyzing Computer Mediated Communications
Madeth May, Sébastien George, Patrick Prévôt
Tracking data of user's activities resulting from Computer Mediated Communication (CMC) tools (forum, chat, etc.) is often carried out in an ad-hoc manner, which either confines th…
Instrumented Collective Learning Situations (ICLS): the Gap between Theoretical Research and Observed Practices
Christine Michel, Elise Garrot, Sebastien George
According to socio-constructivism approach, collective situations are promoted to favor learning in classroom, at a distance or in a blended educational context. So, many Informati…