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20142026
most citedVideoCrafter1: Open Diffusion Models for High-Quality Video Generation

37 citations · 150 across the 72 of their papers we have counts for

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Showing 2023Show all

24 papers · 1 filter

cs.CV2023★ 1 cited

MagicScroll: Nontypical Aspect-Ratio Image Generation for Visual Storytelling via Multi-Layered Semantic-Aware Denoising

Bingyuan Wang, Hengyu Meng, Zeyu Cai +4

Visual storytelling often uses nontypical aspect-ratio images like scroll paintings, comic strips, and panoramas to create an expressive and compelling narrative. While generative…

cs.CV2023★ 1 cited

SPIRE: Semantic Prompt-Driven Image Restoration

Chenyang Qi, Zhengzhong Tu, Keren Ye +4

Text-driven diffusion models have become increasingly popular for various image editing tasks, including inpainting, stylization, and object replacement. However, it still remains…

cs.CV2023

HeadArtist: Text-conditioned 3D Head Generation with Self Score Distillation

Hongyu Liu, Xuan Wang, Ziyu Wan +4

This work presents HeadArtist for 3D head generation from text descriptions. With a landmark-guided ControlNet serving as the generative prior, we come up with an efficient pipelin…

cs.CV2023

Learning Naturally Aggregated Appearance for Efficient 3D Editing

Ka Leong Cheng, Qiuyu Wang, Zifan Shi +5

Neural radiance fields, which represent a 3D scene as a color field and a density field, have demonstrated great progress in novel view synthesis yet are unfavorable for editing du…

cs.CV2023★ 3 cited

MagicStick: Controllable Video Editing via Control Handle Transformations

Yue Ma, Xiaodong Cun, Sen Liang +5

Text-based video editing has recently attracted considerable interest in changing the style or replacing the objects with a similar structure. Beyond this, we demonstrate that prop…

cs.CV2023

LDM-ISP: Enhancing Neural ISP for Low Light with Latent Diffusion Models

Qiang Wen, Zhefan Rao, Yazhou Xing +1

Enhancing a low-light noisy RAW image into a well-exposed and clean sRGB image is a significant challenge for modern digital cameras. Prior approaches have difficulties in recoveri…

cs.CV2023

Gaussian Shell Maps for Efficient 3D Human Generation

Rameen Abdal, Wang Yifan, Zifan Shi +6

Efficient generation of 3D digital humans is important in several industries, including virtual reality, social media, and cinematic production. 3D generative adversarial networks…

cs.CV2023

PPAD: Iterative Interactions of Prediction and Planning for End-to-end Autonomous Driving

Zhili Chen, Maosheng Ye, Shuangjie Xu +2

We present a new interaction mechanism of prediction and planning for end-to-end autonomous driving, called PPAD (Iterative Interaction of Prediction and Planning Autonomous Drivin…

cs.CV2023★ 37 cited

VideoCrafter1: Open Diffusion Models for High-Quality Video Generation

Haoxin Chen, Menghan Xia, Yingqing He +9

Video generation has increasingly gained interest in both academia and industry. Although commercial tools can generate plausible videos, there is a limited number of open-source m…

cs.CV2023★ 14 cited

ScaleCrafter: Tuning-free Higher-Resolution Visual Generation with Diffusion Models

Yingqing He, Shaoshu Yang, Haoxin Chen +7

In this work, we investigate the capability of generating images from pre-trained diffusion models at much higher resolutions than the training image sizes. In addition, the genera…

cs.CV2023★ 5 cited

ControlLLM: Augment Language Models with Tools by Searching on Graphs

Zhaoyang Liu, Zeqiang Lai, Zhangwei Gao +8

We present ControlLLM, a novel framework that enables large language models (LLMs) to utilize multi-modal tools for solving complex real-world tasks. Despite the remarkable perform…

cs.CV2023

Online Overexposed Pixels Hallucination in Videos with Adaptive Reference Frame Selection

Yazhou Xing, Amrita Mazumdar, Anjul Patney +5

Low dynamic range (LDR) cameras cannot deal with wide dynamic range inputs, frequently leading to local overexposure issues. We present a learning-based system to reduce these arti…

cs.CV2023★ 1 cited

CoDeF: Content Deformation Fields for Temporally Consistent Video Processing

Hao Ouyang, Qiuyu Wang, Yuxi Xiao +6

We present the content deformation field CoDeF as a new type of video representation, which consists of a canonical content field aggregating the static contents in the entire vide…

cs.CV2023★ 5 cited

Animate-A-Story: Storytelling with Retrieval-Augmented Video Generation

Yingqing He, Menghan Xia, Haoxin Chen +8

Generating videos for visual storytelling can be a tedious and complex process that typically requires either live-action filming or graphics animation rendering. To bypass these c…

cs.CV2023

SAD: Segment Any RGBD

Jun Cen, Yizheng Wu, Kewei Wang +6

The Segment Anything Model (SAM) has demonstrated its effectiveness in segmenting any part of 2D RGB images. However, SAM exhibits a stronger emphasis on texture information while…

cs.CV2023★ 15 cited

TextDiffuser: Diffusion Models as Text Painters

Jingye Chen, Yupan Huang, Tengchao Lv +3

Diffusion models have gained increasing attention for their impressive generation abilities but currently struggle with rendering accurate and coherent text. To address this issue,…

cs.RO2023

ERRA: An Embodied Representation and Reasoning Architecture for Long-horizon Language-conditioned Manipulation Tasks

Chao Zhao, Shuai Yuan, Chunli Jiang +4

This letter introduces ERRA, an embodied learning architecture that enables robots to jointly obtain three fundamental capabilities (reasoning, planning, and interaction) for solvi…

cs.CV2023★ 9 cited

Follow Your Pose: Pose-Guided Text-to-Video Generation using Pose-Free Videos

Yue Ma, Yingqing He, Xiaodong Cun +5

Generating text-editable and pose-controllable character videos have an imperious demand in creating various digital human. Nevertheless, this task has been restricted by the absen…

cs.RO2023★ 2 cited

Rotating without Seeing: Towards In-hand Dexterity through Touch

Zhao-Heng Yin, Binghao Huang, Yuzhe Qin +2

Tactile information plays a critical role in human dexterity. It reveals useful contact information that may not be inferred directly from vision. In fact, humans can even perform…

cs.CV2023

Enlarging Instance-specific and Class-specific Information for Open-set Action Recognition

Jun Cen, Shiwei Zhang, Xiang Wang +4

Open-set action recognition is to reject unknown human action cases which are out of the distribution of the training set. Existing methods mainly focus on learning better uncertai…

cs.CV2023★ 5 cited

Human MotionFormer: Transferring Human Motions with Vision Transformers

Hongyu Liu, Xintong Han, Chengbin Jin +8

Human motion transfer aims to transfer motions from a target dynamic person to a source static one for motion synthesis. An accurate matching between the source person and the targ…

cs.CV2023★ 13 cited

The Devil is in the Wrongly-classified Samples: Towards Unified Open-set Recognition

Jun Cen, Di Luan, Shiwei Zhang +5

Open-set Recognition (OSR) aims to identify test samples whose classes are not seen during the training process. Recently, Unified Open-set Recognition (UOSR) has been proposed to…

cs.CV2023★ 1 cited

Learning 3D-aware Image Synthesis with Unknown Pose Distribution

Zifan Shi, Yujun Shen, Yinghao Xu +5

Existing methods for 3D-aware image synthesis largely depend on the 3D pose distribution pre-estimated on the training set. An inaccurate estimation may mislead the model into lear…

cs.CV2023★ 2 cited

LinkGAN: Linking GAN Latents to Pixels for Controllable Image Synthesis

Jiapeng Zhu, Ceyuan Yang, Yujun Shen +4

This work presents an easy-to-use regularizer for GAN training, which helps explicitly link some axes of the latent space to a set of pixels in the synthesized image. Establishing…