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cs.AI2024
Evaluating Environments Using Exploratory Agents
Bobby Khaleque, Mike Cook, Jeremy Gow
Exploration is a key part of many video games. We investigate the using an exploratory agent to provide feedback on the design of procedurally generated game levels, 5 engaging lev…
cs.AI2024
Playing NetHack with LLMs: Potential & Limitations as Zero-Shot Agents
Dominik Jeurissen, Diego Perez-Liebana, Jeremy Gow +2
Large Language Models (LLMs) have shown great success as high-level planners for zero-shot game-playing agents. However, these agents are primarily evaluated on Minecraft, where lo…