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Jeremy Gow

3 papers hereh-index 226 citations6 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • middle author2
  • last author1

Across the 3 of 3 papers where every author was matched, so the position is known.

fields
  • cs.AI2
  • cs.LG1

identity via Semantic Scholar / OpenAlex

collaborators

3 papers

cs.LG2025

Play Style Identification Using Low-Level Representations of Play Traces in MicroRTS

Ruizhe Yu Xia, Jeremy Gow, Simon Lucas

Play style identification can provide valuable game design insights and enable adaptive experiences, with the potential to improve game playing agents. Previous work relies on doma…

cs.AI2024

Evaluating Environments Using Exploratory Agents

Bobby Khaleque, Mike Cook, Jeremy Gow

Exploration is a key part of many video games. We investigate the using an exploratory agent to provide feedback on the design of procedurally generated game levels, 5 engaging lev…

cs.AI2024

Playing NetHack with LLMs: Potential & Limitations as Zero-Shot Agents

Dominik Jeurissen, Diego Perez-Liebana, Jeremy Gow +2

Large Language Models (LLMs) have shown great success as high-level planners for zero-shot game-playing agents. However, these agents are primarily evaluated on Minecraft, where lo…

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