activity
20222026
most citedComprehensive Review of Deep Learning-Based 3D Point Cloud Completion Processing and Analysis

215 citations · 460 across the 46 of their papers we have counts for

collaborators
Showing cs.CVShow all

23 papers · 1 filter

cs.CV2026

Denoising-GS: Gaussian Splatting with Spatial-aware Denoising

Qingyuan Zhou, Xinyi Liu, Weidong Yang +5

Recent advances in 3D Gaussian Splatting (3DGS) have achieved remarkable success in high-fidelity Novel View Synthesis (NVS), yet the optimization process inevitably introduces noi…

cs.CV2026

OmniLiDAR: A Unified Diffusion Framework for Multi-Domain 3D LiDAR Generation

Youquan Liu, Weidong Yang, Ao Liang +9

LiDAR scene generation is increasingly important for scalable simulation and synthetic data creation, especially under diverse sensing conditions that are costly to capture at scal…

cs.CV2026

Earth-o1: A Grid-free Observation-native Atmospheric World Model

Junchao Gong, Kaiyi Xu, Wangxu Wei +22

Despite the unprecedented volume of multimodal data provided by modern Earth observation systems, our ability to model atmospheric dynamics remains constrained. Traditional modelin…

cs.CV2025

Multi-modal Multi-task Pre-training for Improved Point Cloud Understanding

Liwen Liu, Weidong Yang, Lipeng Ma +1

Recent advances in multi-modal pre-training methods have shown promising effectiveness in learning 3D representations by aligning multi-modal features between 3D shapes and their c…

cs.CV2025

A Multi-View High-Resolution Foot-Ankle Complex Point Cloud Dataset During Gait for Occlusion-Robust 3D Completion

Jie-Wen Li, Zi-Han Ye, Qingyuan Zhou +4

The kinematics analysis of foot-ankle complex during gait is essential for advancing biomechanical research and clinical assessment. Collecting accurate surface geometry data from…

cs.CV2025

Reflections Unlock: Geometry-Aware Reflection Disentanglement in 3D Gaussian Splatting for Photorealistic Scenes Rendering

Jiayi Song, Zihan Ye, Qingyuan Zhou +5

Accurately rendering scenes with reflective surfaces remains a significant challenge in novel view synthesis, as existing methods like Neural Radiance Fields (NeRF) and 3D Gaussian…

cs.CV2025

Gaussian2Scene: 3D Scene Representation Learning via Self-supervised Learning with 3D Gaussian Splatting

Keyi Liu, Weidong Yang, Ben Fei +1

Self-supervised learning (SSL) for point cloud pre-training has become a cornerstone for many 3D vision tasks, enabling effective learning from large-scale unannotated data. At the…

cs.CV2025

MGSR: 2D/3D Mutual-boosted Gaussian Splatting for High-fidelity Surface Reconstruction under Various Light Conditions

Qingyuan Zhou, Yuehu Gong, Weidong Yang +6

Novel view synthesis (NVS) and surface reconstruction (SR) are essential tasks in 3D Gaussian Splatting (3D-GS). Despite recent progress, these tasks are often addressed independen…

cs.CV2024★ 1 cited

MBPU: A Plug-and-Play State Space Model for Point Cloud Upsamping with Fast Point Rendering

Jiayi Song, Weidong Yang, Zhijun Li +2

The task of point cloud upsampling (PCU) is to generate dense and uniform point clouds from sparse input captured by 3D sensors like LiDAR, holding potential applications in real y…

cs.CV2024

PostCast: Generalizable Postprocessing for Precipitation Nowcasting via Unsupervised Blurriness Modeling

Junchao Gong, Siwei Tu, Weidong Yang +6

Precipitation nowcasting plays a pivotal role in socioeconomic sectors, especially in severe convective weather warnings. Although notable progress has been achieved by approaches…

cs.CV2024

GS-PT: Exploiting 3D Gaussian Splatting for Comprehensive Point Cloud Understanding via Self-supervised Learning

Keyi Liu, Yeqi Luo, Weidong Yang +4

Self-supervised learning of point cloud aims to leverage unlabeled 3D data to learn meaningful representations without reliance on manual annotations. However, current approaches f…

cs.CV2024★ 1 cited

Taming Generative Diffusion Prior for Universal Blind Image Restoration

Siwei Tu, Weidong Yang, Ben Fei

Diffusion models have been widely utilized for image restoration. However, previous blind image restoration methods still need to assume the type of degradation model while leaving…

cs.CV2024★ 1 cited

RefGaussian: Disentangling Reflections from 3D Gaussian Splatting for Realistic Rendering

Rui Zhang, Tianyue Luo, Weidong Yang +5

3D Gaussian Splatting (3D-GS) has made a notable advancement in the field of neural rendering, 3D scene reconstruction, and novel view synthesis. Nevertheless, 3D-GS encounters the…

cs.CV2024

3DMambaComplete: Exploring Structured State Space Model for Point Cloud Completion

Yixuan Li, Weidong Yang, Ben Fei

Point cloud completion aims to generate a complete and high-fidelity point cloud from an initially incomplete and low-quality input. A prevalent strategy involves leveraging Transf…

cs.CV2024★ 1 cited

GetMesh: A Controllable Model for High-quality Mesh Generation and Manipulation

Zhaoyang Lyu, Ben Fei, Jinyi Wang +4

Mesh is a fundamental representation of 3D assets in various industrial applications, and is widely supported by professional softwares. However, due to its irregular structure, me…

cs.CV2024★ 2 cited

Visual Foundation Models Boost Cross-Modal Unsupervised Domain Adaptation for 3D Semantic Segmentation

Jingyi Xu, Weidong Yang, Lingdong Kong +4

Unsupervised domain adaptation (UDA) is vital for alleviating the workload of labeling 3D point cloud data and mitigating the absence of labels when facing a newly defined domain.…

cs.CV2024★ 178 cited

3D Gaussian as a New Era: A Survey

Ben Fei, Jingyi Xu, Rui Zhang +3

3D Gaussian Splatting (3D-GS) has emerged as a significant advancement in the field of Computer Graphics, offering explicit scene representation and novel view synthesis without th…

cs.CV2024★ 2 cited

Topology-Aware Latent Diffusion for 3D Shape Generation

Jiangbei Hu, Ben Fei, Baixin Xu +6

We introduce a new generative model that combines latent diffusion with persistent homology to create 3D shapes with high diversity, with a special emphasis on their topological ch…

cs.CV2023★ 47 cited

DiffBIR: Towards Blind Image Restoration with Generative Diffusion Prior

Xinqi Lin, Jingwen He, Ziyan Chen +6

We present DiffBIR, a general restoration pipeline that could handle different blind image restoration tasks in a unified framework. DiffBIR decouples blind image restoration probl…

cs.CV2023

Self-supervised Learning for Pre-Training 3D Point Clouds: A Survey

Ben Fei, Weidong Yang, Liwen Liu +4

Point cloud data has been extensively studied due to its compact form and flexibility in representing complex 3D structures. The ability of point cloud data to accurately capture a…

cs.CV2023★ 10 cited

Generative Diffusion Prior for Unified Image Restoration and Enhancement

Ben Fei, Zhaoyang Lyu, Liang Pan +5

Existing image restoration methods mostly leverage the posterior distribution of natural images. However, they often assume known degradation and also require supervised training,…

cs.CV2022★ 1 cited

UniDA3D: Unified Domain Adaptive 3D Semantic Segmentation Pipeline

Ben Fei, Siyuan Huang, Jiakang Yuan +5

State-of-the-art 3D semantic segmentation models are trained on off-the-shelf public benchmarks, but they will inevitably face the challenge of recognition accuracy drop when these…

cs.CV2022★ 215 cited

Comprehensive Review of Deep Learning-Based 3D Point Cloud Completion Processing and Analysis

Ben Fei, Weidong Yang, Wenming Chen +5

Point cloud completion is a generation and estimation issue derived from the partial point clouds, which plays a vital role in the applications in 3D computer vision. The progress…