activity
20162026
most citedReconFusion: 3D Reconstruction with Diffusion Priors

20 citations · 72 across the 25 of their papers we have counts for

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Showing 2024Show all

8 papers · 1 filter

cs.CV2024

Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination Variation

Hadi Alzayer, Philipp Henzler, Jonathan T. Barron +3

Reconstructing the geometry and appearance of objects from photographs taken in different environments is difficult as the illumination and therefore the object appearance vary acr…

cs.CV2024

SimVS: Simulating World Inconsistencies for Robust View Synthesis

Alex Trevithick, Roni Paiss, Philipp Henzler +9

Novel-view synthesis techniques achieve impressive results for static scenes but struggle when faced with the inconsistencies inherent to casual capture settings: varying illuminat…

cs.CV2024

EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis

Alexander Mai, Peter Hedman, George Kopanas +6

We present Exact Volumetric Ellipsoid Rendering (EVER), a method for real-time differentiable emission-only volume rendering. Unlike recent rasterization based approach by 3D Gauss…

cs.CV2024

Flash Cache: Reducing Bias in Radiance Cache Based Inverse Rendering

Benjamin Attal, Dor Verbin, Ben Mildenhall +4

State-of-the-art techniques for 3D reconstruction are largely based on volumetric scene representations, which require sampling multiple points to compute the color arriving along…

cs.CV2024★ 1 cited

IllumiNeRF: 3D Relighting Without Inverse Rendering

Xiaoming Zhao, Pratul P. Srinivasan, Dor Verbin +3

Existing methods for relightable view synthesis -- using a set of images of an object under unknown lighting to recover a 3D representation that can be rendered from novel viewpoin…

cs.CV2024

NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflections

Dor Verbin, Pratul P. Srinivasan, Peter Hedman +4

Neural Radiance Fields (NeRFs) typically struggle to reconstruct and render highly specular objects, whose appearance varies quickly with changes in viewpoint. Recent works have im…

cs.CV2024★ 1 cited

Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based View Synthesis

Christian Reiser, Stephan Garbin, Pratul P. Srinivasan +6

While surface-based view synthesis algorithms are appealing due to their low computational requirements, they often struggle to reproduce thin structures. In contrast, more expensi…

cs.CV2024★ 4 cited

Boundary Attention: Learning curves, corners, junctions and grouping

Mia Gaia Polansky, Charles Herrmann, Junhwa Hur +3

We present a lightweight network that infers grouping and boundaries, including curves, corners and junctions. It operates in a bottom-up fashion, analogous to classical methods fo…