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Toward Postural State Classification in Immersive VR with Multimodal Data and Explainability Analysis
Nipa Anjum, Md Irfan Pavel, Robert Gonzalez +4
Ensuring a safe virtual reality (VR) experience requires systems that can predict and respond when users lose their balance. Although prior work has examined fall prediction and mo…
MoSAIC: Aligned Intervention Supervision for Part-Local Motion Style Transfer
Nazanin Amini, Kevin Desai
Editing character motion often requires transferring a gesture or gait from one or more reference motions while preserving the source action, timing, root trajectory, and unselecte…
TSR-Ego: Temporally Guided Stereo Refinement Framework for Egocentric 3D Human Pose Estimation
Md Mushfiqur Azam, John Quarles, Kevin Desai
Egocentric 3D human pose estimation from head-mounted stereo cameras is challenging due to fisheye distortion, severe self-occlusion, and frequent truncation of body joints outside…
Pose-to-Biomechanics: Bridging 3D Human Pose Estimation and Biomechanical Attribute Prediction
Ayda Eghbalian, Kevin Desai
Recent progress in 3D human pose estimation has made markerless recovery of skeletal motion increasingly accurate and scalable. However, most pose estimators remain optimized for g…
CLOTH-HUGS: Cloth Aware Human Gaussian Splatting
Sadia Mubashshira, Nazanin Amini, Kevin Desai
We present Cloth-HUGS, a Gaussian Splatting based neural rendering framework for photorealistic clothed human reconstruction that explicitly disentangles body and clothing. Unlike…
AG-EgoPose: Spatially Anchored Residual Correction with Action Context for Monocular Egocentric 3D Pose Estimation
Md Mushfiqur Azam, John Quarles, Kevin Desai
Monocular egocentric 3D pose estimation is difficult because severe foreshortening, self-occlusion, and a restricted field of view often remove the image evidence needed to recover…