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cs.CV2024
Dense Point Clouds Matter: Dust-GS for Scene Reconstruction from Sparse Viewpoints
Shan Chen, Jiale Zhou, Lei Li
3D Gaussian Splatting (3DGS) has demonstrated remarkable performance in scene synthesis and novel view synthesis tasks. Typically, the initialization of 3D Gaussian primitives reli…
cs.CV2024
Optimizing 3D Gaussian Splatting for Sparse Viewpoint Scene Reconstruction
Shen Chen, Jiale Zhou, Lei Li
3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeR…
cs.CV2024★ 1 cited
ScalingGaussian: Enhancing 3D Content Creation with Generative Gaussian Splatting
Shen Chen, Jiale Zhou, Zhongyu Jiang +4
The creation of high-quality 3D assets is paramount for applications in digital heritage preservation, entertainment, and robotics. Traditionally, this process necessitates skilled…