activity
20242026
most citedScalingGaussian: Enhancing 3D Content Creation with Generative Gaussian Splatting

1 citations · 1 across the 8 of their papers we have counts for

collaborators

8 papers

cs.CV2026

RAM: Recover Any 3D Human Motion in-the-Wild

Sen Jia, Ning Zhu, Jinqin Zhong +4

RAM incorporates a motion-aware semantic tracker with adaptive Kalman filtering to achieve robust identity association under severe occlusions and dynamic interactions. A memory-au…

cs.CV2026

PSGS: Text-driven Panorama Sliding Scene Generation via Gaussian Splatting

Xin Zhang, Shen Chen, Jiale Zhou +1

Generating realistic 3D scenes from text is crucial for immersive applications like VR, AR, and gaming. While text-driven approaches promise efficiency, existing methods suffer fro…

cs.CV2025

Complementary Information Guided Occupancy Prediction via Multi-Level Representation Fusion

Rongtao Xu, Jinzhou Lin, Jialei Zhou +6

Camera-based occupancy prediction is a mainstream approach for 3D perception in autonomous driving, aiming to infer complete 3D scene geometry and semantics from 2D images. Almost…

cs.GR2025

Causal Reasoning Elicits Controllable 3D Scene Generation

Shen Chen, Ruiyu Zhao, Jiale Zhou +3

Existing 3D scene generation methods often struggle to model the complex logical dependencies and physical constraints between objects, limiting their ability to adapt to dynamic a…

cs.GR2025

Mind2Matter: Creating 3D Models from EEG Signals

Xia Deng, Shen Chen, Jiale Zhou +1

The reconstruction of 3D objects from brain signals has gained significant attention in brain-computer interface (BCI) research. Current research predominantly utilizes functional…

cs.CV2024

Dense Point Clouds Matter: Dust-GS for Scene Reconstruction from Sparse Viewpoints

Shan Chen, Jiale Zhou, Lei Li

3D Gaussian Splatting (3DGS) has demonstrated remarkable performance in scene synthesis and novel view synthesis tasks. Typically, the initialization of 3D Gaussian primitives reli…

cs.CV2024

Optimizing 3D Gaussian Splatting for Sparse Viewpoint Scene Reconstruction

Shen Chen, Jiale Zhou, Lei Li

3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeR…

cs.CV2024★ 1 cited

ScalingGaussian: Enhancing 3D Content Creation with Generative Gaussian Splatting

Shen Chen, Jiale Zhou, Zhongyu Jiang +4

The creation of high-quality 3D assets is paramount for applications in digital heritage preservation, entertainment, and robotics. Traditionally, this process necessitates skilled…