Showing 2026Show all
3 papers · 1 filter
cs.RO2026
YUBI-Real2Sim: 3DGS Scene Verification for Reliable Policy Evaluation
Hiroki Nishizawa, Takehiko Ohkawa, Nicola Scianca +3
Evaluating VLA policies on real robots is costly, time-consuming, and difficult to reproduce, making real-to-sim simulation essential for scalable evaluation. While 3D Gaussian Spl…
cs.RO2026
Improving Imitation Learning Efficiency for Manipulation through Geometric Prior Pretraining
Shogo Iwakata, Tomohiro Motoda, Ryosuke Yamada +8
Applying an imitation learning policy to a new manipulation task usually requires collecting new demonstrations and retraining the model, which makes sample efficiency a practical…
cs.CV2026
Feed-forward Motion In-betweening for Any 4D
Hiroki Nishizawa, Hubert P. H. Shum, Yoshihiro Fukuhara +2
4D dynamics (3D geometry evolving over time) is a fundamental representation of the physical world and plays a crucial role in world modeling (e.g., animation and games). Owing to…