most citedGaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians

3 citations · 5 across the 11 of their papers we have counts for

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cs.CV2024

InterDance:Reactive 3D Dance Generation with Realistic Duet Interactions

Ronghui Li, Youliang Zhang, Yachao Zhang +6

Humans perform a variety of interactive motions, among which duet dance is one of the most challenging interactions. However, in terms of human motion generative models, existing w…

cs.CV2024★ 1 cited

Lodge++: High-quality and Long Dance Generation with Vivid Choreography Patterns

Ronghui Li, Hongwen Zhang, Yachao Zhang +6

We propose Lodge++, a choreography framework to generate high-quality, ultra-long, and vivid dances given the music and desired genre. To handle the challenges in computational eff…

cs.CV2024

ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusion

Jiajun Zhang, Yuxiang Zhang, Liang An +4

Dynamic and dexterous manipulation of objects presents a complex challenge, requiring the synchronization of hand motions with the trajectories of objects to achieve seamless and p…

cs.CV2024

HHMR: Holistic Hand Mesh Recovery by Enhancing the Multimodal Controllability of Graph Diffusion Models

Mengcheng Li, Hongwen Zhang, Yuxiang Zhang +3

Recent years have witnessed a trend of the deep integration of the generation and reconstruction paradigms. In this paper, we extend the ability of controllable generative models f…

cs.CV2024

OmniHands: Towards Robust 4D Hand Mesh Recovery via A Versatile Transformer

Dixuan Lin, Yuxiang Zhang, Mengcheng Li +5

In this paper, we introduce OmniHands, a universal approach to recovering interactive hand meshes and their relative movement from monocular or multi-view inputs. Our approach addr…

cs.CV2024★ 1 cited

Lodge: A Coarse to Fine Diffusion Network for Long Dance Generation Guided by the Characteristic Dance Primitives

Ronghui Li, YuXiang Zhang, Yachao Zhang +5

We propose Lodge, a network capable of generating extremely long dance sequences conditioned on given music. We design Lodge as a two-stage coarse to fine diffusion architecture, a…

cs.CV2024

TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding

Yun Liu, Haolin Yang, Xu Si +5

Humans commonly work with multiple objects in daily life and can intuitively transfer manipulation skills to novel objects by understanding object functional regularities. However,…

cs.CV2023

Ins-HOI: Instance Aware Human-Object Interactions Recovery

Jiajun Zhang, Yuxiang Zhang, Hongwen Zhang +5

Accurately modeling detailed interactions between human/hand and object is an appealing yet challenging task. Current multi-view capture systems are only capable of reconstructing…

cs.CV2023★ 3 cited

GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians

Liangxiao Hu, Hongwen Zhang, Yuxiang Zhang +4

We present GaussianAvatar, an efficient approach to creating realistic human avatars with dynamic 3D appearances from a single video. We start by introducing animatable 3D Gaussian…

cs.CV2023

SpeechAct: Towards Generating Whole-body Motion from Speech

Jinsong Zhang, Minjie Zhu, Yuxiang Zhang +2

This paper addresses the problem of generating whole-body motion from speech. Despite great successes, prior methods still struggle to produce reasonable and diverse whole-body mot…

cs.CV2023

ProxyCap: Real-time Monocular Full-body Capture in World Space via Human-Centric Proxy-to-Motion Learning

Yuxiang Zhang, Hongwen Zhang, Liangxiao Hu +4

Learning-based approaches to monocular motion capture have recently shown promising results by learning to regress in a data-driven manner. However, due to the challenges in data c…