2 citations · 4 across the 10 of their papers we have counts for
11 papers · 1 filter
SocialDirector: Training-Free Social Interaction Control for Multi-Person Video Generation
Liangyang Ouyang, Ruicong Liu, Caixin Kang +2
Video generation has advanced rapidly, producing photorealistic videos from text or image prompts. Meanwhile, film production and social robotics increasingly demand multi-person v…
Affordance-Guided Diffusion Prior for 3D Hand Reconstruction
Naru Suzuki, Takehiko Ohkawa, Tatsuro Banno +3
How can we reconstruct 3D hand poses when large portions of the hand are heavily occluded by itself or by objects? Humans often resolve such ambiguities by leveraging contextual kn…
AssemblyHands-X: Modeling 3D Hand-Body Coordination for Understanding Bimanual Human Activities
Tatsuro Banno, Takehiko Ohkawa, Ruicong Liu +2
Bimanual human activities inherently involve coordinated movements of both hands and body. However, the impact of this coordination in activity understanding has not been systemati…
Generative Modeling of Shape-Dependent Self-Contact Human Poses
Takehiko Ohkawa, Jihyun Lee, Shunsuke Saito +7
One can hardly model self-contact of human poses without considering underlying body shapes. For example, the pose of rubbing a belly for a person with a low BMI leads to penetrati…
Leveraging RGB Images for Pre-Training of Event-Based Hand Pose Estimation
Ruicong Liu, Takehiko Ohkawa, Tze Ho Elden Tse +3
This paper presents RPEP, the first pre-training method for event-based 3D hand pose estimation using labeled RGB images and unpaired, unlabeled event data. Event data offer signif…
SiMHand: Mining Similar Hands for Large-Scale 3D Hand Pose Pre-training
Nie Lin, Takehiko Ohkawa, Yifei Huang +5
We present a framework for pre-training of 3D hand pose estimation from in-the-wild hand images sharing with similar hand characteristics, dubbed SimHand. Pre-training with large-s…