11 citations · 19 across the 7 of their papers we have counts for
5 papers · 1 filter
AffAdapt: AFFect-driven ADAPTive AI Personas for Seamless Conversations
Nishanth Chidambaram, Kaustubh Paliwal, Kayla Hom +4
AI-generated personas are being increasingly used for support, training and simulations. While generative AI models possess abilities to generate affect-aware responses, their embo…
MemoVis: A GenAI-Powered Tool for Creating Companion Reference Images for 3D Design Feedback
Chen Chen, Cuong Nguyen, Thibault Groueix +2
Providing asynchronous feedback is a critical step in the 3D design workflow. A common approach to providing feedback is to pair textual comments with companion reference images, w…
AcuVR: Enhancing Acupuncture Training Workflow with Virtual Reality
Menghe Zhang, Chen Chen, Matin Yarmand +2
Acupuncture is a widely adopted medical practice that involves inserting thin needles into specific points on the body to alleviate pain and treat various health conditions. Curren…
VR for Acupuncture? Exploring Needs and Opportunities for Acupuncture Training and Treatment in Virtual Reality
Menghe Zhang, Chen Chen, Matin Yarmand +1
Acupuncture is a form of medicine that involves inserting needles into targeted areas of the body and requires knowledge of both Traditional Chinese Medicine (TCM) and Evidence-Bas…
Towards Enhanced Human Activity Recognition through Natural Language Generation and Pose Estimation
Nikhil Kashyap, Manas Satish Bedmutha, Prerit Chaudhary +5
Vision-based human activity recognition (HAR) has made substantial progress in recognizing predefined gestures but lacks adaptability for emerging activities. This paper introduces…