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20242026
most citedDOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus

2 citations · 4 across the 13 of their papers we have counts for

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7 papers · 1 filter

cs.CV2024

Street Gaussians without 3D Object Tracker

Ruida Zhang, Chengxi Li, Chenyangguang Zhang +5

Realistic scene reconstruction in driving scenarios poses significant challenges due to fast-moving objects. Most existing methods rely on labor-intensive manual labeling of object…

cs.CV2024

Learnable Infinite Taylor Gaussian for Dynamic View Rendering

Bingbing Hu, Yanyan Li, Rui Xie +4

Capturing the temporal evolution of Gaussian properties such as position, rotation, and scale is a challenging task due to the vast number of time-varying parameters and the limite…

cs.CV2024

SmileSplat: Generalizable Gaussian Splats for Unconstrained Sparse Images

Yanyan Li, Yixin Fang, Federico Tombari +1

Sparse Multi-view Images can be Learned to predict explicit radiance fields via Generalizable Gaussian Splatting approaches, which can achieve wider application prospects in real-l…

cs.CV2024★ 1 cited

ZeroGS: Training 3D Gaussian Splatting from Unposed Images

Yu Chen, Rolandos Alexandros Potamias, Evangelos Ververas +3

Neural radiance fields (NeRF) and 3D Gaussian Splatting (3DGS) are popular techniques to reconstruct and render photo-realistic images. However, the pre-requisite of running Struct…

cs.RO2024

LiLoc: Lifelong Localization using Adaptive Submap Joining and Egocentric Factor Graph

Yixin Fang, Yanyan Li, Kun Qian +3

This paper proposes a versatile graph-based lifelong localization framework, LiLoc, which enhances its timeliness by maintaining a single central session while improves the accurac…

cs.CV2024★ 2 cited

DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus

Yu Chen, Gim Hee Lee

The recent advances in 3D Gaussian Splatting (3DGS) show promising results on the novel view synthesis (NVS) task. With its superior rendering performance and high-fidelity renderi…

cs.CV2024★ 1 cited

GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering

Yanyan Li, Chenyu Lyu, Yan Di +3

During the Gaussian Splatting optimization process, the scene's geometry can gradually deteriorate if its structure is not deliberately preserved, especially in non-textured region…