activity
20242026
collaborators

9 papers

cs.CV2026

Advances in Global Solvers for 3D Vision

Zhenjun Zhao, Heng Yang, Bangyan Liao +7

Global solvers have emerged as a powerful paradigm for 3D vision, offering certifiable solutions to nonconvex geometric optimization problems traditionally addressed by local or he…

cs.LG2026

Neural Predictor-Corrector: Solving Homotopy Problems with Reinforcement Learning

Jiayao Mai, Bangyan Liao, Zhenjun Zhao +6

The Homotopy paradigm, a general principle for solving challenging problems, appears across diverse domains such as robust optimization, global optimization, polynomial root-findin…

cs.CV2025

STG-Avatar: Animatable Human Avatars via Spacetime Gaussian

Guangan Jiang, Tianzi Zhang, Dong Li +4

Realistic animatable human avatars from monocular videos are crucial for advancing human-robot interaction and enhancing immersive virtual experiences. While recent research on 3DG…

cs.CV2025

Convex Relaxation for Robust Vanishing Point Estimation in Manhattan World

Bangyan Liao, Zhenjun Zhao, Haoang Li +4

Determining the vanishing points (VPs) in a Manhattan world, as a fundamental task in many 3D vision applications, consists of jointly inferring the line-VP association and locatin…

cs.CV2025

L2COcc: Lightweight Camera-Centric Semantic Scene Completion via Distillation of LiDAR Model

Ruoyu Wang, Yukai Ma, Yi Yao +5

Semantic Scene Completion (SSC) constitutes a pivotal element in autonomous driving perception systems, tasked with inferring the 3D semantic occupancy of a scene from sensory data…

cs.CV2024

DynSUP: Dynamic Gaussian Splatting from An Unposed Image Pair

Weihang Li, Weirong Chen, Shenhan Qian +3

Recent advances in 3D Gaussian Splatting have shown promising results. Existing methods typically assume static scenes and/or multiple images with prior poses. Dynamics, sparse vie…

cs.RO2024

PG-SLAM: Photo-realistic and Geometry-aware RGB-D SLAM in Dynamic Environments

Haoang Li, Xiangqi Meng, Xingxing Zuo +3

Simultaneous localization and mapping (SLAM) has achieved impressive performance in static environments. However, SLAM in dynamic environments remains an open question. Many method…

cs.CV2024

ES-Gaussian: Gaussian Splatting Mapping via Error Space-Based Gaussian Completion

Lu Chen, Yingfu Zeng, Haoang Li +3

Accurate and affordable indoor 3D reconstruction is critical for effective robot navigation and interaction. Traditional LiDAR-based mapping provides high precision but is costly,…

cs.RO2024

Physically-Based Photometric Bundle Adjustment in Non-Lambertian Environments

Lei Cheng, Junpeng Hu, Haodong Yan +5

Photometric bundle adjustment (PBA) is widely used in estimating the camera pose and 3D geometry by assuming a Lambertian world. However, the assumption of photometric consistency…