5 papers · 1 filter
AquaFlow: A Monocular Gaussian Splatting SLAM for Underwater Streaming Reconstruction
Yingxiang Xu, Kerui Ren, Wenqi Guo +4
Recent monocular 3D Gaussian Splatting (3DGS) streaming reconstruction methods have achieved impressive performance by balancing reconstruction quality and efficiency. However, ext…
Ψ-Map: Panoptic Surface Integrated Mapping Enables Real2Sim Transfer
Xuan Yu, Yuxuan Xie, Changjian Jiang +4
Open-vocabulary panoptic reconstruction is essential for advanced robotics perception and simulation. However, existing methods based on 3D Gaussian Splatting (3DGS) often struggle…
M^3: Dense Matching Meets Multi-View Foundation Models for Monocular Gaussian Splatting SLAM
Kerui Ren, Guanghao Li, Changjian Jiang +7
Streaming reconstruction from uncalibrated monocular video remains challenging, as it requires both high-precision pose estimation and computationally efficient online refinement i…
EAG-PT: Emission-Aware Gaussians and Path Tracing for Diffuse Indoor Scene Reconstruction and Editing
Xijie Yang, Mulin Yu, Changjian Jiang +6
Recent radiance-field-based reconstruction methods, such as NeRF and 3DGS, achieve high visual fidelity for indoor scenes, but often break down under scene editing due to baked ill…
PLANING: A Loosely Coupled Triangle-Gaussian Framework for Streaming 3D Reconstruction
Changjian Jiang, Kerui Ren, Xudong Li +8
Streaming reconstruction from monocular image sequences remains challenging, as existing methods typically favor either high-quality rendering or accurate geometry, but rarely both…