4 papers
ARTDECO: Towards Efficient and High-Fidelity On-the-Fly 3D Reconstruction with Structured Scene Representation
Guanghao Li, Kerui Ren, Linning Xu +7
On-the-fly 3D reconstruction from monocular image sequences is a long-standing challenge in computer vision, critical for applications such as real-to-sim, AR/VR, and robotics. Exi…
HaloGS: Loose Coupling of Compact Geometry and Gaussian Splats for 3D Scenes
Changjian Jiang, Kerui Ren, Linning Xu +5
High fidelity 3D reconstruction and rendering hinge on capturing precise geometry while preserving photo realistic detail. Most existing methods either fuse these goals into a sing…
PanopticSplatting: End-to-End Panoptic Gaussian Splatting
Yuxuan Xie, Xuan Yu, Changjian Jiang +5
Open-vocabulary panoptic reconstruction is a challenging task for simultaneous scene reconstruction and understanding. Recently, methods have been proposed for 3D scene understandi…
LI-GS: Gaussian Splatting with LiDAR Incorporated for Accurate Large-Scale Reconstruction
Changjian Jiang, Ruilan Gao, Kele Shao +3
Large-scale 3D reconstruction is critical in the field of robotics, and the potential of 3D Gaussian Splatting (3DGS) for achieving accurate object-level reconstruction has been de…