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20202026
most citedWildGaussians: 3D Gaussian Splatting in the Wild

3 citations · 4 across the 8 of their papers we have counts for

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11 papers · 1 filter

cs.CV2026

DGSfM: Depth-Guided Scale-Aware Global Structure-from-Motion

Sithu Aung, Viktor Kocur, Yaqing Ding +2

Global Structure-from-Motion (SfM) is an efficient paradigm for recovering camera poses and sparse 3D structure from unordered images. However, its reliance on scale-ambiguous epip…

cs.CV2026

Depth2Pose: A Pose-Based Benchmark for Monocular Depth Estimation without Ground-Truth Depth

Viktor Kocur, Sithu Aung, Gabrielle Flood +4

Monocular depth estimation has improved significantly in recent years, driven by increasingly powerful models and large-scale training data. Predicted depth is increasingly used as…

cs.CV2025

Are Minimal Radial Distortion Solvers Really Necessary for Relative Pose Estimation?

Viktor Kocur, Charalambos Tzamos, Yaqing Ding +3

Estimating the relative pose between two cameras is a fundamental step in many applications such as Structure-from-Motion. The common approach to relative pose estimation is to app…

cs.CV2025

A Guide to Structureless Visual Localization

Vojtech Panek, Qunjie Zhou, Yaqing Ding +4

Visual localization algorithms, i.e., methods that estimate the camera pose of a query image in a known scene, are core components of many applications, including self-driving cars…

cs.CV2025

RePoseD: Efficient Relative Pose Estimation With Known Depth Information

Yaqing Ding, Viktor Kocur, Václav Vávra +4

Recent advances in monocular depth estimation methods (MDE) and their improved accuracy open new possibilities for their applications. In this paper, we investigate how monocular d…

cs.CV2024★ 1 cited

Are Minimal Radial Distortion Solvers Necessary for Relative Pose Estimation?

Charalambos Tzamos, Viktor Kocur, Yaqing Ding +2

Estimating the relative pose between two cameras is a fundamental step in many applications such as Structure-from-Motion. The common approach to relative pose estimation is to app…

cs.CV2024

Combining Absolute and Semi-Generalized Relative Poses for Visual Localization

Vojtech Panek, Torsten Sattler, Zuzana Kukelova

Visual localization is the problem of estimating the camera pose of a given query image within a known scene. Most state-of-the-art localization approaches follow the structure-bas…

cs.CV2024

Obfuscation Based Privacy Preserving Representations are Recoverable Using Neighborhood Information

Kunal Chelani, Assia Benbihi, Fredrik Kahl +2

Rapid growth in the popularity of AR/VR/MR applications and cloud-based visual localization systems has given rise to an increased focus on the privacy of user content in the local…

cs.CV2024★ 3 cited

WildGaussians: 3D Gaussian Splatting in the Wild

Jonas Kulhanek, Songyou Peng, Zuzana Kukelova +2

While the field of 3D scene reconstruction is dominated by NeRFs due to their photorealistic quality, 3D Gaussian Splatting (3DGS) has recently emerged, offering similar quality wi…

cs.CV2024

NerfBaselines: Consistent and Reproducible Evaluation of Novel View Synthesis Methods

Jonas Kulhanek, Torsten Sattler

Novel view synthesis is an important problem with many applications, including AR/VR, gaming, and robotic simulations. With the recent rapid development of Neural Radiance Fields (…

cs.CV2020

P1AC: Revisiting Absolute Pose From a Single Affine Correspondence

Jonathan Ventura, Zuzana Kukelova, Torsten Sattler +1

Affine correspondences have traditionally been used to improve feature matching over wide baselines. While recent work has successfully used affine correspondences to solve various…