15 citations · 33 across the 29 of their papers we have counts for
13 papers · 1 filter
CFSynthesis: Controllable and Free-view 3D Human Video Synthesis
Liyuan Cui, Xiaogang Xu, Wenqi Dong +3
Human video synthesis aims to create lifelike characters in various environments, with wide applications in VR, storytelling, and content creation. While 2D diffusion-based methods…
GURecon: Learning Detailed 3D Geometric Uncertainties for Neural Surface Reconstruction
Zesong Yang, Ru Zhang, Jiale Shi +5
Neural surface representation has demonstrated remarkable success in the areas of novel view synthesis and 3D reconstruction. However, assessing the geometric quality of 3D reconst…
BlinkVision: A Benchmark for Optical Flow, Scene Flow and Point Tracking Estimation using RGB Frames and Events
Yijin Li, Yichen Shen, Zhaoyang Huang +9
Recent advances in event-based vision suggest that these systems complement traditional cameras by providing continuous observation without frame rate limitations and a high dynami…
TexPro: Text-guided PBR Texturing with Procedural Material Modeling
Ziqiang Dang, Wenqi Dong, Zesong Yang +4
In this paper, we present TexPro, a novel method for high-fidelity material generation for input 3D meshes given text prompts. Unlike existing text-conditioned texture generation m…
PC-Planner: Physics-Constrained Self-Supervised Learning for Robust Neural Motion Planning with Shape-Aware Distance Function
Xujie Shen, Haocheng Peng, Zesong Yang +4
Motion Planning (MP) is a critical challenge in robotics, especially pertinent with the burgeoning interest in embodied artificial intelligence. Traditional MP methods often strugg…
SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Reality
Hongjia Zhai, Xiyu Zhang, Boming Zhao +5
Visual localization plays an important role in the applications of Augmented Reality (AR), which enable AR devices to obtain their 6-DoF pose in the pre-build map in order to rende…
BlinkTrack: Feature Tracking over 80 FPS via Events and Images
Yichen Shen, Yijin Li, Shuo Chen +5
Event cameras, known for their high temporal resolution and ability to capture asynchronous changes, have gained significant attention for their potential in feature tracking, espe…
MoManifold: Learning to Measure 3D Human Motion via Decoupled Joint Acceleration Manifolds
Ziqiang Dang, Tianxing Fan, Boming Zhao +4
Incorporating temporal information effectively is important for accurate 3D human motion estimation and generation which have wide applications from human-computer interaction to A…
GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesis
Boming Zhao, Yuan Li, Ziyu Sun +6
Forecasting future scenarios in dynamic environments is essential for intelligent decision-making and navigation, a challenge yet to be fully realized in computer vision and roboti…
Coin3D: Controllable and Interactive 3D Assets Generation with Proxy-Guided Conditioning
Wenqi Dong, Bangbang Yang, Lin Ma +5
As humans, we aspire to create media content that is both freely willed and readily controlled. Thanks to the prominent development of generative techniques, we now can easily util…
GeneAvatar: Generic Expression-Aware Volumetric Head Avatar Editing from a Single Image
Chong Bao, Yinda Zhang, Yuan Li +6
Recently, we have witnessed the explosive growth of various volumetric representations in modeling animatable head avatars. However, due to the diversity of frameworks, there is no…
CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Field
Jiarui Hu, Xianhao Chen, Boyin Feng +5
Recently neural radiance fields (NeRF) have been widely exploited as 3D representations for dense simultaneous localization and mapping (SLAM). Despite their notable successes in s…
Sat2Scene: 3D Urban Scene Generation from Satellite Images with Diffusion
Zuoyue Li, Zhenqiang Li, Zhaopeng Cui +2
Directly generating scenes from satellite imagery offers exciting possibilities for integration into applications like games and map services. However, challenges arise from signif…