4 citations · 5 across the 13 of their papers we have counts for
6 papers · 1 filter
Vernata: Self-Supervised Learning of LiDAR Point Representations
Oliver Lemke, Alexander Liniger, Abel Gawel +1
LiDAR serves as a primary sensing modality for robots operating in outdoor environments. However, the performance of deep learning models in this domain is severely limited by the…
Prior-SG: Task and Prior Driven Region Segmentation for Scene Graphs in Arbitrarily-Structured Environments
Giorgio Tonetti, Laurent Kneip, Abel Gawel +1
Hierarchical 3D scene graphs are a promising representation for high-level spatial reasoning in autonomous mobile platforms. However, existing extraction frameworks typically rely…
Tripody: An Overconstrained 3-SPR-like Parallel Robot for High-Reach Construction Tasks
Julien Kindle, Jakub Raczy, Riccardo Balbi +3
Many ceiling construction tasks still rely on heavy serial manipulators that are difficult to deploy in cluttered interiors, motivating lightweight, field-ready alternatives that r…
SE(2) Navigation Mesh
Shuyang Shi, Kaixian Qu, Changan Chen +3
Global navigation for ground robots in complex multi-level environments requires representations that accurately capture traversable regions while enabling efficient path planning.…
FunFact: Building Probabilistic Functional 3D Scene Graphs via Factor-Graph Reasoning
Zhengyu Fu, René Zurbrügg, Kaixian Qu +4
Recent work in 3D scene understanding is moving beyond purely spatial analysis toward functional scene understanding. However, existing methods often consider functional relationsh…
MOSAIC-GS: Monocular Scene Reconstruction via Advanced Initialization for Complex Dynamic Environments
Svitlana Morkva, Maximum Wilder-Smith, Michael Oechsle +3
We present MOSAIC-GS, a novel, fully explicit, and computationally efficient approach for high-fidelity dynamic scene reconstruction from monocular videos using Gaussian Splatting.…