activity
20242026
collaborators

11 papers

cs.CV2026

ATGS: Anchored Temporal Gaussian Splatting for Long Volumetric Video Representation

Jiahao Wu, Jie Liang, Die Hu +6

Volumetric video enables immersive free viewpoint rendering of dynamic real world scenes, yet existing methods struggle with long sequences and complex motions, often leading to te…

cs.CV2026

ClipGStream: Clip-Stream Gaussian Splatting for Any Length and Any Motion Multi-View Dynamic Scene Reconstruction

Jie Liang, Jiahao Wu, Chao Wang +7

Dynamic 3D scene reconstruction is essential for immersive media such as VR, MR, and XR, yet remains challenging for long multi-view sequences with large-scale motion. Existing dyn…

cs.CV2026

Intrinsic Geometry-Appearance Consistency Optimization for Sparse-View Gaussian Splatting

Kaiqiang Xiong, Rui Peng, Jiahao Wu +5

3D human reconstruction from a single image is a challenging problem and has been exclusively studied in the literature. Recently, some methods have resorted to diffusion models fo…

cs.CV2026

Multimodal-Prior-Guided Importance Sampling for Hierarchical Gaussian Splatting in Sparse-View Novel View Synthesis

Kaiqiang Xiong, Zhanke Wang, Ronggang Wang

We present multimodal-prior-guided importance sampling as the central mechanism for hierarchical 3D Gaussian Splatting (3DGS) in sparse-view novel view synthesis. Our sampler fuses…

cs.CV2025

LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decoupling

Jiahao Wu, Rui Peng, Jianbo Jiao +7

Due to the complex and highly dynamic motions in the real world, synthesizing dynamic videos from multi-view inputs for arbitrary viewpoints is challenging. Previous works based on…

cs.CV2025

Swift4D:Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scene

Jiahao Wu, Rui Peng, Zhiyan Wang +5

Novel view synthesis has long been a practical but challenging task, although the introduction of numerous methods to solve this problem, even combining advanced representations li…

cs.CV2025

CL-MVSNet: Unsupervised Multi-view Stereo with Dual-level Contrastive Learning

Kaiqiang Xiong, Rui Peng, Zhe Zhang +4

Unsupervised Multi-View Stereo (MVS) methods have achieved promising progress recently. However, previous methods primarily depend on the photometric consistency assumption, which…

cs.CV2025

MVD-HuGaS: Human Gaussians from a Single Image via 3D Human Multi-view Diffusion Prior

Kaiqiang Xiong, Ying Feng, Qi Zhang +5

3D human reconstruction from a single image is a challenging problem and has been exclusively studied in the literature. Recently, some methods have resorted to diffusion models fo…

cs.CV2024

Disentangled Generation and Aggregation for Robust Radiance Fields

Shihe Shen, Huachen Gao, Wangze Xu +5

The utilization of the triplane-based radiance fields has gained attention in recent years due to its ability to effectively disentangle 3D scenes with a high-quality representatio…

cs.CV2024

Surface-Centric Modeling for High-Fidelity Generalizable Neural Surface Reconstruction

Rui Peng, Shihe Shen, Kaiqiang Xiong +4

Reconstructing the high-fidelity surface from multi-view images, especially sparse images, is a critical and practical task that has attracted widespread attention in recent years.…

cs.CV2024

HDRGS: High Dynamic Range Gaussian Splatting

Jiahao Wu, Lu Xiao, Rui Peng +2

Recent years have witnessed substantial advancements in the field of 3D reconstruction from 2D images, particularly following the introduction of the neural radiance field (NeRF) t…