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20242026
most citedWhat Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models

1 citations · 3 across the 10 of their papers we have counts for

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cs.CV2026

ReCCur: A Recursive Corner-Case Curation Framework for Robust Vision-Language Understanding in Open and Edge Scenarios

Yihan Wei, Shenghai Yuan, Tianchen Deng +2

Corner cases are rare or extreme scenarios that drive real-world failures, but they are difficult to curate at scale: web data are noisy, labels are brittle, and edge deployments p…

cs.CV2025

TGSFormer: Scalable Temporal Gaussian Splatting for Embodied Semantic Scene Completion

Rui Qian, Haozhi Cao, Tianchen Deng +4

Embodied 3D Semantic Scene Completion (SSC) infers dense geometry and semantics from continuous egocentric observations. Most existing Gaussian-based methods rely on random initial…

cs.CV2025

SplatSSC: Decoupled Depth-Guided Gaussian Splatting for Semantic Scene Completion

Rui Qian, Haozhi Cao, Tianchen Deng +2

Monocular 3D Semantic Scene Completion (SSC) is a challenging yet promising task that aims to infer dense geometric and semantic descriptions of a scene from a single image. While…

cs.CV2025

UNO: Unified Self-Supervised Monocular Odometry for Platform-Agnostic Deployment

Wentao Zhao, Yihe Niu, Yanbo Wang +5

This work presents UNO, a unified monocular visual odometry framework that enables robust and adaptable pose estimation across diverse environments, platforms, and motion patterns.…

cs.CV2025

MCN-SLAM: Multi-Agent Collaborative Neural SLAM with Hybrid Implicit Neural Scene Representation

Tianchen Deng, Guole Shen, Xun Chen +9

Neural implicit scene representations have recently shown promising results in dense visual SLAM. However, existing implicit SLAM algorithms are constrained to single-agent scenari…