93 citations · 132 across the 13 of their papers we have counts for
5 papers · 1 filter
PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction
Yinhuai Wang, Jing Lin, Ailing Zeng +3
Humans interact with objects all the time. Enabling a humanoid to learn human-object interaction (HOI) is a key step for future smart animation and intelligent robotics systems. Ho…
HumanTOMATO: Text-aligned Whole-body Motion Generation
Shunlin Lu, Ling-Hao Chen, Ailing Zeng +4
This work targets a novel text-driven whole-body motion generation task, which takes a given textual description as input and aims at generating high-quality, diverse, and coherent…
X-Pose: Detecting Any Keypoints
Jie Yang, Ailing Zeng, Ruimao Zhang +1
This work aims to address an advanced keypoint detection problem: how to accurately detect any keypoints in complex real-world scenarios, which involves massive, messy, and open-en…
SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation
Zhongang Cai, Wanqi Yin, Ailing Zeng +10
Expressive human pose and shape estimation (EHPS) unifies body, hands, and face motion capture with numerous applications. Despite encouraging progress, current state-of-the-art me…
FreeMan: Towards Benchmarking 3D Human Pose Estimation under Real-World Conditions
Jiong Wang, Fengyu Yang, Wenbo Gou +7
Estimating the 3D structure of the human body from natural scenes is a fundamental aspect of visual perception. 3D human pose estimation is a vital step in advancing fields like AI…