13 citations · 16 across the 6 of their papers we have counts for
6 papers
What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models
Tianchen Deng, Yue Pan, Shenghai Yuan +10
In this paper, we provide a comprehensive overview of existing scene representation methods for robotics, covering traditional representations such as point clouds, voxels, signed…
Morphology-Aware Graph Reinforcement Learning for Tensegrity Robot Locomotion
Chi Zhang, Mingrui Li, Wenzhe Tong +1
Tensegrity robots combine rigid rods and elastic cables, offering high resilience and deployability but at the same time posing major challenges for locomotion control due to their…
DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environments
Shuhong Liu, Xiang Chen, Hongming Chen +2
Reconstruction under adverse rainy conditions poses significant challenges due to reduced visibility and the distortion of visual perception. These conditions can severely impair t…
Technique Report of CVPR 2024 PBDL Challenges
Ying Fu, Yu Li, Shaodi You +96
The intersection of physics-based vision and deep learning presents an exciting frontier for advancing computer vision technologies. By leveraging the principles of physics to info…
Multi-Modal UAV Detection, Classification and Tracking Algorithm -- Technical Report for CVPR 2024 UG2 Challenge
Tianchen Deng, Yi Zhou, Wenhua Wu +9
This technical report presents the 1st winning model for UG2+, a task in CVPR 2024 UAV Tracking and Pose-Estimation Challenge. This challenge faces difficulties in drone detection,…
MG-SLAM: Structure Gaussian Splatting SLAM with Manhattan World Hypothesis
Shuhong Liu, Tianchen Deng, Heng Zhou +4
Gaussian Splatting SLAMs have made significant advancements in improving the efficiency and fidelity of real-time reconstructions. However, these systems often encounter incomplete…