5 citations · 21 across the 61 of their papers we have counts for
4 papers · 2 filters
Human Geometry Distribution for 3D Animation Generation
Xiangjun Tang, Biao Zhang, Peter Wonka
Generating realistic human geometry animations remains a challenging task, as it requires modeling natural clothing dynamics with fine-grained geometric details under limited data.…
T2Bs: Text-to-Character Blendshapes via Video Generation
Jiahao Luo, Chaoyang Wang, Michael Vasilkovsky +8
We present T2Bs, a framework for generating high-quality, animatable character head morphable models from text by combining static text-to-3D generation with video diffusion. Text-…
efunc: An Efficient Function Representation without Neural Networks
Biao Zhang, Peter Wonka
Function fitting/approximation plays a fundamental role in computer graphics and other engineering applications. While recent advances have explored neural networks to address this…
V2M4: 4D Mesh Animation Reconstruction from a Single Monocular Video
Jianqi Chen, Biao Zhang, Xiangjun Tang +1
We present V2M4, a novel 4D reconstruction method that directly generates a usable 4D mesh animation asset from a single monocular video. Unlike existing approaches that rely on pr…