1 citations · 1 across the 10 of their papers we have counts for
11 papers
UIKA: Fast Universal Head Avatar from Pose-Free Images
Zijian Wu, Boyao Zhou, Liangxiao Hu +6
We present UIKA, a feed-forward animatable Gaussian head model from an arbitrary number of pose-free inputs, including a single image, multi-view captures, and smartphone-captured…
Pressure2Motion: Hierarchical Human Motion Reconstruction from Ground Pressure with Text Guidance
Zhengxuan Li, Qinhui Yang, Yiyu Zhuang +7
We present Pressure2Motion, a novel motion capture algorithm that reconstructs human motion from a ground pressure sequence and text prompt. At inference time, Pressure2Motion requ…
Sketch2PoseNet: Efficient and Generalized Sketch to 3D Human Pose Prediction
Li Wang, Yiyu Zhuang, Yanwen Wang +4
3D human pose estimation from sketches has broad applications in computer animation and film production. Unlike traditional human pose estimation, this task presents unique challen…
Bringing Your Portrait to 3D Presence
Jiawei Zhang, Lei Chu, Jiahao Li +6
We present a unified framework for reconstructing animatable 3D human avatars from a single portrait across head, half-body, and full-body inputs. Our method tackles three bottlene…
TeRA: Rethinking Text-guided Realistic 3D Avatar Generation
Yanwen Wang, Yiyu Zhuang, Jiawei Zhang +5
In this paper, we rethink text-to-avatar generative models by proposing TeRA, a more efficient and effective framework than the previous SDS-based models and general large 3D gener…
MCMat: Multiview-Consistent and Physically Accurate PBR Material Generation
Shenhao Zhu, Lingteng Qiu, Xiaodong Gu +11
Existing 2D methods utilize UNet-based diffusion models to generate multi-view physically-based rendering (PBR) maps but struggle with multi-view inconsistency, while some 3D metho…
IDOL: Instant Photorealistic 3D Human Creation from a Single Image
Yiyu Zhuang, Jiaxi Lv, Hao Wen +7
Creating a high-fidelity, animatable 3D full-body avatar from a single image is a challenging task due to the diverse appearance and poses of humans and the limited availability of…
FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Video
Jiawei Zhang, Zijian Wu, Zhiyang Liang +5
Reconstructing high-fidelity, animatable 3D head avatars from effortlessly captured monocular videos is a pivotal yet formidable challenge. Although significant progress has been m…
Towards Native Generative Model for 3D Head Avatar
Yiyu Zhuang, Yuxiao He, Jiawei Zhang +6
Creating 3D head avatars is a significant yet challenging task for many applicated scenarios. Previous studies have set out to learn 3D human head generative models using massive 2…
EmoTalk3D: High-Fidelity Free-View Synthesis of Emotional 3D Talking Head
Qianyun He, Xinya Ji, Yicheng Gong +11
We present a novel approach for synthesizing 3D talking heads with controllable emotion, featuring enhanced lip synchronization and rendering quality. Despite significant progress…
Head360: Learning a Parametric 3D Full-Head for Free-View Synthesis in 360°
Yuxiao He, Yiyu Zhuang, Yanwen Wang +6
Creating a 360° parametric model of a human head is a very challenging task. While recent advancements have demonstrated the efficacy of leveraging synthetic data for building such…