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cs.CV2026
Easy3E: Feed-Forward 3D Asset Editing via Rectified Voxel Flow
Shimin Hu, Yuanyi Wei, Fei Zha +2
Existing 3D editing methods rely on computationally intensive scene-by-scene iterative optimization and suffer from multi-view inconsistency. We propose an effective and feed-forwa…
cs.CV2026
ProgressiveAvatars: Progressive Animatable 3D Gaussian Avatars
Kaiwen Song, Jinkai Cui, Juyong Zhang
In practical real-time XR and telepresence applications, network and computing resources fluctuate frequently. Therefore, a progressive 3D representation is needed. To this end, we…
cs.CV2024
Deformable NeRF using Recursively Subdivided Tetrahedra
Zherui Qiu, Chenqu Ren, Kaiwen Song +3
While neural radiance fields (NeRF) have shown promise in novel view synthesis, their implicit representation limits explicit control over object manipulation. Existing research ha…